babyherc Posted August 17, 2020 i know how to replace textures, its just how do i modify the menu replacements, do i modify it as a monster monster (GL-friendly) projectiles hud/weapon hud/weapon (doom) hud/weapon (heretic) hud/weapon (hexan) 0 Share this post Link to post
Nevander Posted August 18, 2020 Menu graphics are just graphics. They are in the global namespace in WAD, or graphics in PK3. 2 Share this post Link to post
babyherc Posted August 18, 2020 oh ok, but every time i try to use a background or a thing, it does not show up. 0 Share this post Link to post
GoosebumpsFan Posted August 18, 2020 (edited) What he said, but i'll be a little more specific on this one. Also that list of yours looks like the list in the "set offsets" tab of slade3 The menu graphics don't need offsets, but they should be a certain size. (if bigger then they do need offsets to stay centered) The main menu looks like this and uses these graphics: DOOM - M_DOOM New Game - M_NGAME Options - M_OPTION Load Game - M_LOADG Save Game - M_SAVEG Read This! - M_RDTHIS Quit Game - M_QUITG That skull icon that is on whatever option you have selected: M_SKULL1, M_SKULL2 The episode select screen: NEW GAME - M_NEWG Which Episode? - M_EPISOD Knee-deep in the dead - M_EP1 (Hell on Earth when loaded with DOOM 2 and NERVE.wad) The shores of Hell - M_EP2 (No rest for the living when loaded with DOOM 2 and NERVE.wad) Inferno - M_EPI3 Thy Flesh Consumed - M_EPI4 The skill select screen NEW GAME - M_NEWG Choose Skill Level: - M_SKILL I'm Too Young To Die - M_JKILL Hey, not too rough - M_ROUGH Hurt Me Plenty - M_HURT Ultra-Violence - M_ULTRA N͈̰̲̮̗͉ͬ͛̿̈́͘ĭ̜̺̩͎̫͜ǵ̝͚̦̪ͣ̇͘ḩ̳̲̦̜͎̘ͦͭ̐̔t̤̱ͦ̓̚͢m̶͇̬̺̗̣͂ͦ́ͫa̛̪̠ͣr̤̞̝̻̬̈́͊̀ę̠̲͕͈͌ͦͭ̃!̞̺̖̍̋̊͝ - M_NMARE That is about all there is to it. For more custom menus check out https://zdoom.org/wiki/MENUDEF but you probably wont need it EDIT: Oh and TITLEPIC for the menu background. Put these in the Graphics/ folder in a PK3 Or anywhere in a .wad file. Hope this helps! 2 Share this post Link to post
GoosebumpsFan Posted August 18, 2020 Also post the files you are working with. I want to see what you've done wrong here. 0 Share this post Link to post
P41R47 Posted August 18, 2020 Graphic folder/ name the pic, TITLE if working with .pk3 Just name the pic TITLEPIC and convert it to doom palette if working on wad don't touch offset at all on both cases. 0 Share this post Link to post
babyherc Posted August 18, 2020 https://gyazo.com/735d93ff1ef45bdac59c5ed866171a3b this is what's happening when i put it into the game file 0 Share this post Link to post
UndeadRyker Posted August 18, 2020 Looks like it's because SLADE is opening DOOM2.wad as a resource and it's overwriting everything. Uncheck DOOM2.wad in the Run prompt and you should be good to go. 0 Share this post Link to post
babyherc Posted August 18, 2020 (edited) i have a idea, what if one of you guys open the wad i am using and try to put titlepic and the logo in there yourself? 0 Share this post Link to post
babyherc Posted August 18, 2020 https://drive.google.com/file/d/1BRlHVaEYieFjLFTO4i28FDSgPPeVjFuM/view?usp=sharing forgot about the wad 0 Share this post Link to post
Redneckerz Posted August 18, 2020 Offtopic topic, but please EDIT your post instead of making a new post every other minute. The former is preferred, as the latter is seen as spamming. There is no need for 4 consecutive posts in succession. 7 minutes ago, babyherc said: i have a idea, what if one of you guys open the wad i am using and try to put titlepic and the logo in there yourself? Counter question: How would you learn from this? If someone else does the job for you, then you still don't know how to do it yourself. Plus, its far more valuable to learn these things yourself than getting the result delivered on a platter, don't you think? 0 Share this post Link to post
ludicrous_peridot Posted August 18, 2020 (edited) Would it matter if your titlepic is before the SS_START marker? EDIT: Also which port do you aim the mod/map for? If that's GZDoom you may be better off with pk3/zip for container and plain pngs? 1 Share this post Link to post
UndeadRyker Posted August 18, 2020 (edited) Actually, put TITLEPIC before the SS_START maker, I just caught that. Edit: Ninja'd lol, but I bet that will fix it. 0 Share this post Link to post
babyherc Posted August 18, 2020 oh my god, i feel really stupid right now, thank you @UndeadRyker 0 Share this post Link to post