Submerge Posted January 31, 2003 Sure, it required playing it at school, but to put it shortly... I want more. That was awesome. about my only complaint is the doomguy's new face. it's a bit..... off looking. I'll wait patiently for the next release. 0 Share this post Link to post
The Heretic Posted January 31, 2003 Never change the appearence of doomguy's face! :@ Ive not tried this demo, may do so. Anyway...uh...did you have a question? What do you expect ppl to say in reply? This? hmmm, o yea, good cycle. 0 Share this post Link to post
NiGHTMARE Posted January 31, 2003 You don't play the Doom guy in RTC-3057, so having his face would be pretty stupid. 0 Share this post Link to post
Nick Perrin Posted January 31, 2003 Submerge said:I'll wait patiently for the next release. Yeah, it was extremely kickass. But considering the sheer size and sweetness the final release is going to have, patiently is the only way you can possibly wait. 0 Share this post Link to post
vision Posted January 31, 2003 um, yea it's awesome. One question though: how do I stabilize rpessure in the pipes, i've tried everything and it doesn't seem to work, or is that the extent of the demo? 0 Share this post Link to post
Julian Posted January 31, 2003 vision said:um, yea it's awesome. One question though: how do I stabilize rpessure in the pipes, i've tried everything and it doesn't seem to work, or is that the extent of the demo? It seems to me you missed a lot of the content... anyway... check for stuff near the desperatly closed door. And remember: shooting is cool. 0 Share this post Link to post
DOOM Anomaly Posted January 31, 2003 heh, it keeps like crashing for me when I try and start the map. :D 0 Share this post Link to post
timmie Posted January 31, 2003 If you're using just ZDoom, get 2.0.38. If you're using ZDoomGL, get 0.73! 0 Share this post Link to post
Fletcher` Posted January 31, 2003 timmie said:If you're using just ZDoom, get 2.0.38. If you're using ZDoomGL, get 0.73! It works from 36.cab and up BTW. 0 Share this post Link to post
Torn Posted February 1, 2003 oh... I hope they soon finish some levels, I can beta test :) 0 Share this post Link to post
timmie Posted February 1, 2003 ravage said:It works from 36.cab and up BTW. Not if you are using the nodebuilder with gl nodes turned on. There was a bug in it that would cause a stack overflow which was fixed in 2.0.38. 0 Share this post Link to post
EllipsusD Posted February 1, 2003 NiGHTMARE said: You don't play the Doom guy in RTC-3057, so having his face would be pretty stupid. Or do you? Maybe I'm just stupid, but doesn't the main character not know who he is/was? 0 Share this post Link to post
Nick Perrin Posted February 2, 2003 vision said:um, yea it's awesome. One question though: how do I stabilize rpessure in the pipes, i've tried everything and it doesn't seem to work, or is that the extent of the demo? How can you say its awesome if you haven't even got pass that part? By the door that tells you it can't open because of the pipes, the two red parts on each side must be shot or punched, and they'll stop glowing. Then press the pressure switches. I'm stuck in it too, though. I can't get past the door that says pressure in the chambers in too high, and I can't figure out how to get the switch working. Pfeh. What I've seen so far rocks. 0 Share this post Link to post