alps Posted October 8, 2020 1 hour ago, Coincident said: @alps please include a txt file inside your zip file. Otherwise we can't upload this to DSDA. There's an example txt file here: https://www.doomworld.com/forum/topic/116534-prboom-guide-usage-recording-demos-and-some-extra-info/ i didnt include one because i litterally stated don't upload to dsda 1 Share this post Link to post
Coincident Posted October 8, 2020 5 minutes ago, alps said: i didnt include one because i litterally stated don't upload to dsda Sorry. My bad. In that case, it worked. 1 Share this post Link to post
alps Posted October 8, 2020 2 hours ago, Coincident said: Sorry. My bad. In that case, it worked. also some other demos i mentioned not to upload to dsda (like btsx m01) were uploaded 1 Share this post Link to post
Coincident Posted October 8, 2020 26 minutes ago, alps said: also some other demos i mentioned not to upload to dsda (like btsx m01) were uploaded Do you mean this forum post? https://www.doomworld.com/forum/topic/73574-tas-tool-assisted-demos-part-2/?page=21&tab=comments#comment-2197298 In that case the zip does have a text file inside; and our process is not smart enough to interpret your text to understand it's not supposed to be uploaded. We can work on that for the future; but at the moment, the simplest way to not get things uploaded is to not include any text file in the .ZIP; or upload anything that is not a .ZIP file. 1 Share this post Link to post
alps Posted October 8, 2020 2 minutes ago, Coincident said: Do you mean this forum post? https://www.doomworld.com/forum/topic/73574-tas-tool-assisted-demos-part-2/?page=21&tab=comments#comment-2197298 In that case the zip does have a text file inside; and our process is not smart enough to interpret your text to understand it's not supposed to be uploaded. We can work on that for the future; but at the moment, the simplest way to not get things uploaded is to not include any text file in the .ZIP; or upload anything that is not a .ZIP file. all right i won't include txt file in ones i dont want to be uploaded to dsda 1 Share this post Link to post
alps Posted October 8, 2020 e4m4 nomo 24.97 now only e4m2 7.97 is left to get, then i'll have 1:10 run e4m4xo2497.zip 1 Share this post Link to post
alps Posted October 18, 2020 high quality seizure inducer i somehow got 4 sec with it lmao seizure497.zip if you have photosensitive epilepsy dont watch the demo 1 Share this post Link to post
alps Posted October 18, 2020 scythe map01 uv-speed 7.97 sc01x797.zip i did exit room 2 tics faster than vita, if you combined exit room time in here with 4.89 bars this would be a 7.77 but thats not needed, its still 7 who cares. 1 Share this post Link to post
alps Posted October 20, 2020 (edited) origwad pacifist + reality in 1.86 origxpr186.zip 2 imp wallruns + immediate x -16 pos (allows me to gain more momentum, its on blockmap pos btw so i can get more than 14.5) also no rng manipulation with pistol (hope getting that visual glitch there isnt illegal hehe) Edited October 20, 2020 by alps 1 Share this post Link to post
alps Posted October 20, 2020 doom 2 map16: suburbs nomo if you wondered what the intended route would be like when TAS'ed 23.74 intlv16xo2374.zip i'll do glide route tmr for 9 (8 requires rocket boosts) 1 Share this post Link to post
alps Posted October 21, 2020 (edited) eternally yours map01 uv-speed 15.80 ey01x1580.zip edit: not going for d2all because of vita skill wallruns being everywhere in map02 don't upload to dsda Edited October 21, 2020 by alps 2 Share this post Link to post
alps Posted October 22, 2020 kama sutra map01 uv-speed 28.86 ks01x2886.zip 1 Share this post Link to post
alps Posted October 26, 2020 On 8/14/2020 at 12:00 PM, RadicalMacaroni said: there's already a 1:59 non tas demo of this, I think you can optimize quite a bit further send link, can't find it, also if it uses normal exits then no wonder why its faster, my aim was to not use any exits but rather always die instead. 1 Share this post Link to post
RadicalMacaroni Posted October 27, 2020 On 10/26/2020 at 3:44 PM, alps said: send link, can't find it, also if it uses normal exits then no wonder why its faster, my aim was to not use any exits but rather always die instead. there's basically no maps where normal exits are faster, not sure why you'd think that, but this one doesn't use any normal exits regardless here's the demo, not mine though, credit goes to Pleymo deadD2all--0159.zip human sum of best for this is like 1:37 or something so a TAS should at least be faster than that 1 Share this post Link to post
WadMaster/1337 Posted November 2, 2020 (edited) Scythe 2 UVspeed d2all [TAS] 16:21 s2D2All1621.rar YT messed up with the wideo quality Edited November 2, 2020 by WadMaster/1337 1 Share this post Link to post
Dimon12321 Posted November 2, 2020 (edited) A fallen star because the WAD hasn't been finalized yet, but still. Bond of Hatred UV-Max in 3:50 BoHmx350.zip YT video: Spoiler https://www.youtube.com/watch?v=gHx81N7Rthw 1 Share this post Link to post
alps Posted November 3, 2020 11 hours ago, WadMaster/1337 said: Scythe 2 UVspeed d2all [TAS] 16:21 s2D2All1621.rar YT messed up with the wideo quality its slow. akse even did 18 sec on first map by just using slowmotion. think you could improve more. 2 Share this post Link to post
alps Posted November 3, 2020 scythe 2 map01 nomo 15.86 (don't upload to dsda) s21eowip.zip see how much you can save by building? 2 Share this post Link to post
WadMaster/1337 Posted November 3, 2020 5 hours ago, alps said: scythe 2 map01 nomo 15.86 (don't upload to dsda) s21eowip.zip see how much you can save by building? Unfortunately, there is nobody on this forum, who could teach or just explain to me, some doom tricks (how to practice, how it works, when it works), how to use xdre. I realy love when people talking " Improve more" and they didn't talk how. So selfish and unfair for begginers 🧐 1 Share this post Link to post
Dimon12321 Posted November 3, 2020 21 minutes ago, WadMaster/1337 said: Unfortunately, there is nobody on this forum, who could teach or just explain to me, some doom tricks (how to practice, how it works, when it works), how to use xdre. I realy love when people talking " Improve more" and they didn't talk how. So selfish and unfair for begginers 🧐 Actually, there are some useful guides, totally abandoned because noone is interested in them: Doom Movement Bible - https://www.doomworld.com/forum/topic/87199-the-doom-movement-bible/ Zero press trick - https://www.doomworld.com/forum/topic/95544-a-new-trick-discovery-zero-press/ How to use XDRE - https://www.doomworld.com/forum/topic/112543-how-to-use-xdre/ Fence Glide - https://www.doomworld.com/forum/topic/116328-fence-glide-usage-and-application-issues/ 1 Share this post Link to post
alps Posted November 3, 2020 (edited) 2 hours ago, WadMaster/1337 said: Unfortunately, there is nobody on this forum, who could teach or just explain to me, some doom tricks (how to practice, how it works, when it works), how to use xdre. I realy love when people talking " Improve more" and they didn't talk how. So selfish and unfair for begginers 🧐 i can help you get started, in like a week or so you'll already be building nicely, but also remember to put lots of effort, that scythe 2 demo i sent wasn't made in like 5 minutes, it was made in around 2,5/3 hours. go to pms so we can talk. also, if you always keep on using prboom for your demos, i dont think you'll get fast anytime soon, xdre allows you to do everything tic-perfect. and once you learn the basics and start putting more effort, you'll easily blow your old prboom demos off. 1 hour ago, Dimon12321 said: Actually, there are some useful guides, totally abandoned because noone is interested in them: Doom Movement Bible - https://www.doomworld.com/forum/topic/87199-the-doom-movement-bible/ Zero press trick - https://www.doomworld.com/forum/topic/95544-a-new-trick-discovery-zero-press/ How to use XDRE - https://www.doomworld.com/forum/topic/112543-how-to-use-xdre/ Fence Glide - https://www.doomworld.com/forum/topic/116328-fence-glide-usage-and-application-issues/ tricks like fence glide aren't commonly known, i knew that one from e1m3 where you can glide to secret exit. its nice trick lol. also wadmaster, hope you dont go down the path azuboy did. 1 Share this post Link to post
WadMaster/1337 Posted November 3, 2020 (edited) 1 hour ago, Dimon12321 said: Actually, there are some useful guides, totally abandoned because noone is interested in them: Doom Movement Bible - https://www.doomworld.com/forum/topic/87199-the-doom-movement-bible/ Zero press trick - https://www.doomworld.com/forum/topic/95544-a-new-trick-discovery-zero-press/ How to use XDRE - https://www.doomworld.com/forum/topic/112543-how-to-use-xdre/ Fence Glide - https://www.doomworld.com/forum/topic/116328-fence-glide-usage-and-application-issues/ I saw some of these posts 4 years ago when i started doing speedrun of HR2. I never found solution about glide skip, monster movement control, item grab, monster hitbox. About XDRE. I builded some demos, unfortunately they were unnatural and chaotic. For example i build demo for crumpets.wad map01 and 02. It took me 1,5-2 hour to build <---- I wasn't satisfied. I decided not to use this anymore -_- and that's why i use only prboom with slowmo 1 Share this post Link to post
alps Posted November 8, 2020 d1e4-110xo.zip doom e4 nomo 1:10 thanks to almostmatt1 for help with e4m2 (0.03 - 4.06 was done by him) rest was done by me 2 Share this post Link to post
Dimon12321 Posted November 9, 2020 Rowdy Rudy 2: Powertrip Map 1 UV-Max in 1:02 rr2p01mx102.zip 1 Share this post Link to post
alps Posted November 9, 2020 1 hour ago, Dimon12321 said: Rowdy Rudy 2: Powertrip Map 1 UV-Max in 1:02 rr2p01mx102.zip your first fully built demo? 1 Share this post Link to post
Dimon12321 Posted November 9, 2020 (edited) @alps, no, this one was first. Sigil was kinda second (maps 2-8 were fully built). 1 Share this post Link to post
alps Posted November 9, 2020 1 hour ago, Dimon12321 said: @alps, no, this one was first. Sigil was kinda second (maps 2-8 were fully built). 2-8 fully built? after checking it in xdre, there are many prboom slowmo recording artifacts, you sure? 1 Share this post Link to post
Dimon12321 Posted November 9, 2020 (edited) @alps, aa, scratch that. I don't keep track of it, but ~50% of input was made in XDRE, maybe less. It doesn't matter. I'm not trying to win every last second. 1 Share this post Link to post
alps Posted November 9, 2020 1 hour ago, Dimon12321 said: @alps, aa, scratch that. I don't keep track of it, but ~50% of input was made in XDRE, maybe less. you know though, you really need to switch to full building, if you want to make optimal demos, with slowmotion its simply imperfect. combining xdre and prboom still doesn't result in a very perfect demo. just an advice but you can see how far i've come by building only, never used prboom 0 Share this post Link to post