thedemonsarecoming Posted February 16, 2003 In WadAuthor editing a ZDooM map, I wanted to make a door that was locked by a red skull key. I have it set to 0, 20, 210, 4. I thought that since 1 was red card key, 2 was blue card key, and 3 was yellow card key that 4 would be red skull key, 5 would be blue skull key and 6 would be yellow skull key. However, the door opens even if I do not have the skull key. What is the correct number? 0 Share this post Link to post
Epyo Posted February 16, 2003 the keys You're playing the wad in zdoom right? I have no idea what your doing wrong then... 0 Share this post Link to post
Ichor Posted February 16, 2003 Does it open if you don't have any keys? 0 Share this post Link to post
thedemonsarecoming Posted February 16, 2003 No. Well, it didn't before but now it works for some reason even though I didn't change anything. Weird. 0 Share this post Link to post
Fletcher` Posted February 16, 2003 thedemonsarecoming said:I have it set to 0, 20, 210, 4. What exactly is the command you are using? 0 Share this post Link to post
thedemonsarecoming Posted February 16, 2003 ravage said:What exactly is the command you are using? Door_LockedRaise 0 Share this post Link to post