Spectre01 Posted April 14, 2021 (edited) Can I submit an older map? There was a 30 minute speedmap thread over a year ago that never turned into a project, so my map has been floating in the void. Spoiler Title: 30 Minutes of Flesh Format: Boom Author: Spectre01 Misc. Author Info: Prefers not to straferun. Description: Short and punchy BFG romp in a Fleshtech Hell setting with some classic "slaughter 101" gameplay. Takes me over 2 minutes to casually clear and resources shouldn't be an issue. The layout and gameplay was done is just over 30 minutes with a bit of extra time on lighting and making sure textures are aligned. Straightforward arena fight. Enjoy! Midi: War 2, Storm from Serious Sam 3 Download: 30MinutesOfFlesh_S01.zip New slower demo: 30MoF_S01.zip Edited April 14, 2021 by Spectre01 : Included submission 2 Share this post Link to post
4shockblast Posted April 14, 2021 (edited) Title: Grasslands Port: Boom Build time: 30 mins, about 10 for testing, 30 secs for midi Description: Have fun. :^) Music: 1959 Prom from The Incredible Machine half_moon_shock_v2.zip Edited April 14, 2021 by 4shockblast : Fixed a couple small things, hope this is okay :) 8 Share this post Link to post
Engired Posted April 14, 2021 (edited) 9 minutes ago, Spectre01 said: Can I submit an older map? There was a 30 minute speedmap thread over a year ago that never turned into a project, so my map has been floating in the void. The rules don't say you can't. You probably can. Edited April 14, 2021 by Engired 1 Share this post Link to post
Dubbag Posted April 14, 2021 59 minutes ago, Spectre01 said: Can I submit an older map? There was a 30 minute speedmap thread over a year ago that never turned into a project, so my map has been floating in the void. absolutely! 2 Share this post Link to post
Dubbag Posted April 14, 2021 (edited) My second map Title: "Now Go Home and Get Your Fuckin' Shinebox" shinebox.zip Edited April 14, 2021 by Dubbag 2 Share this post Link to post
Engired Posted April 14, 2021 2 hours ago, Dubbag said: My second map Title: "Now Go Home and Get Your Fuckin' Shinebox" shinebox.zip I would guess that the 2 map limit per author is back for this challenge too then. 1 Share this post Link to post
Wavy Posted April 14, 2021 I'm working on a map but I'm taking a break as I need to do other things (don't worry I still know how much time I have). Here's what I was able to do in ~5-6 minutes. 3 Share this post Link to post
MAN_WITH_GUN Posted April 14, 2021 Name: Deep Into the CodeBuild time: 30 mins (+1.5 mins on bugfix)Custom: Using cc4.tex; New skybox and music as well Music: Steam-Heart's - "Against Nirvana" Screenshot: Download: https://www.dropbox.com/s/ehyatuaipkvx90k/DITC.rar?dl=0 6 Share this post Link to post
Philnemba Posted April 14, 2021 Title: Cyberdemon's Dungeon of Death Format: Boom Author: Philnemba Description: Cyberdemon gimmick map made in 30 minutes midi: Into the Dungeons by Bobby Prince from Wolfenstein 3D Halfmoon_Phil.zip 3 Share this post Link to post
Walter confetti Posted April 14, 2021 This project will be completed when there's 32 maps like for ten minutes mapping project or not? Just curious... 0 Share this post Link to post
Engired Posted April 14, 2021 (edited) Title: Abandoned Library Time: 30-35m + 10-20m testing/fixing Music: Unholy (Blood) Description: Another map! I actually like this one more than my first. Hopefully you do too. Download: (Again! OUTDATED) Edited April 14, 2021 by Engired : There's a better version! 1 Share this post Link to post
Wavy Posted April 14, 2021 (edited) So here's the thing I have been working on: Zin's Cathedral There may be a bug or two that I didn't realise, if so then give me a shout. Map Name: Zin's Cathedral (as already stated) Map Format: Boom MIDI Track: Demon's on the Prey from Ultimate Doom Build Time: 30-35(?) minutes and 10-15 minutes of testing/tweaking Description: Just a castle/cathedral map with bricks and marble (and a touch of FIREBLU!) Custom Stuff: Patched up Textures by Gothic So here you go: HM_ZINCT.zip Edit: I had to fix how after going into the teleporter after you get the blue key, you can't go back. It's fixed now. Edit Edit: I made some slight visual/game-play changes. Not much else. Edited April 16, 2021 by Wavy 3 Share this post Link to post
we're closed Posted April 14, 2021 (edited) Sewage and Toxic warehouse Format: Limit-removing Build time: 30 minutes each Has custom graphics toxic_ware.zip sewage.zip Edited April 14, 2021 by elio.exe 2 Share this post Link to post
Worriedidiot Posted April 14, 2021 Title: Terracotta Format: Boom Build time: 30m + 5m bug fixing Music: Cinder theme from Killer instinct Description: A very brown map with too many archviles. terracotta.zip 2 Share this post Link to post
Somniac Posted April 14, 2021 This is actually harder than the last one I think. I've got something done in about 28 minutes, but I'm gonna need more time to figure out some mechanics as Hexen/UDMF are more familiar to me than Doom format now. Then putting monsters in, choosing music, etc. 0 Share this post Link to post
1Destro3456 Posted April 14, 2021 (edited) I sure hope that this have better monster placement and more caution with the difficulty than tenth gear (looking at you map 28) Edited April 14, 2021 by 1Destro3456 0 Share this post Link to post
El Inferno Posted April 14, 2021 57 minutes ago, 1Destro3456 said: I sure hope that this have better monster placement and more caution with the difficulty then tenth gear (looking at you map 28) I'll be sure to make another map for this set with more monster placement, more difficulty and more caution than my tenth gear map! 4 Share this post Link to post
E.M. Posted April 14, 2021 4 hours ago, MAN_WITH_GUN said: Name: Deep Into the CodeBuild time: 30 mins (+1.5 mins on bugfix)Custom: Using cc4.tex; New skybox and music as well Music: Steam-Heart's - "Against Nirvana" Screenshot: Download: https://www.dropbox.com/s/ehyatuaipkvx90k/DITC.rar?dl=0 The background reminds me of Benjogami's work for some reason. 2 Share this post Link to post
Somniac Posted April 14, 2021 Anyone know why a door wont work properly when both ceiling and floor height are at 0 and both linedefs given action 31? It just moves like an inch and nothing happens. Its taking me hours to make this work lol 0 Share this post Link to post
magicsofa Posted April 14, 2021 Sounds like you have an adjacent ceiling that's too low. Doors open to 8 units below the lowest adjacent ceiling. 1 Share this post Link to post
BoxY Posted April 14, 2021 Name: Dabutz Format: Boom Build Time: 29:56 exactly, plus a few minutes of extra playtesting Music: Ribbiks - metal1 Description: a tiny tyson map. Includes rudimentary difficulty settings. hm-bx-dabutz.wad 1 Share this post Link to post
Somniac Posted April 14, 2021 3 minutes ago, magicsofa said: Sounds like you have an adjacent ceiling that's too low. Doors open to 8 units below the lowest adjacent ceiling. Hero! Cannot believe I forgot that, many thanks 0 Share this post Link to post
Dubbag Posted April 14, 2021 @Walter confetti if Iv'e counted right we are currently at 23 maps, after we reach 32 we're done. 1 Share this post Link to post
Somniac Posted April 14, 2021 23 already? Yo Alright here's mine... Name: Cruciforms Format: Doom Music: Into the Beast's Belly Just shy of 30 mins on the base build, FOREVER getting very basic shit to work that I'd forgotten followed by fixing up textures and adding monsters. If that's me bending the rules a bit then I do apologize, but I had a specific way I wanted this to work and I had to take a break plus I was busy w/ other stuff. If it could do with more monsters lemme know and I can amend! MAP24 onward works fine cause of the theme. https://www.dropbox.com/s/f28nodrfvs9hqyz/CRUCIFORMS.wad?dl=0 1 Share this post Link to post
El Inferno Posted April 14, 2021 (edited) Alright, here we go: normalmap.v2.zip Name: Normal map, okay? Music: Braachsel by decino Took exactly 30 minutes to make and another 30 for testing :) Edited April 14, 2021 by El Inferno : fixed a hom, added a pinky 3 Share this post Link to post
Dubbag Posted April 14, 2021 Guys I've had dreams about mapping for the last two nights. lol 0 Share this post Link to post
1Destro3456 Posted April 14, 2021 13 minutes ago, Dubbag said: Guys I've had dreams about mapping for the last two nights. lol Damn, lol, having dreams about mapping, it shows that your organizing community projects, doing videos on maps, and maybe mapping yourself 0 Share this post Link to post
Dubbag Posted April 14, 2021 (edited) 7 minutes ago, 1Destro3456 said: Damn, lol, having dreams about mapping, it shows that your organizing community projects, doing videos on maps, and maybe mapping yourself Wouldn't be the first time. I've had dreams about maps and Doom in general for years now. There's a map I have from a couple years ago that's based off of a map I saw in multiples dreams I was having at one point. Ill tell you one time I started to take sleep meds and was chased by a Doom 3 Hell knight through and old abandoned rusty factory tower full of metal grated stairs. He was always one flight above me, I was directly under his feet no matter how fast I ran. 1 Share this post Link to post
1Destro3456 Posted April 14, 2021 1 minute ago, Dubbag said: Ill tell you about the time I started to take sleep meds and was chased by a Doom 3 Chest Day. Lmao, I can't imagine how that dream would've played out or how it ended 0 Share this post Link to post
Dubbag Posted April 14, 2021 1 minute ago, 1Destro3456 said: Lmao, I can't imagine how that dream would've played out or how it ended Yeah I don't remember ha. I don't use those meds anymore. 1 Share this post Link to post