Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Dubbag

"Half Moon" A 30 Minute Speedmap Community Project (Submissions Closed)

Recommended Posts

Can I submit an older map? There was a 30 minute speedmap thread over a year ago that never turned into a project, so my map has been floating in the void.

 

Spoiler

5950l67.png

 

Title: 30 Minutes of Flesh

Format: Boom

Author: Spectre01

Misc. Author Info: Prefers not to straferun.

Description: Short and punchy BFG romp in a Fleshtech Hell setting with some classic "slaughter 101" gameplay. Takes me over 2 minutes to casually clear and resources shouldn't be an issue. The layout and gameplay was done is just over 30 minutes with a bit of extra time on lighting and making sure textures are aligned. Straightforward arena fight. Enjoy!

Midi: War 2, Storm from Serious Sam 3

Download: 30MinutesOfFlesh_S01.zip

New slower demo: 30MoF_S01.zip

Edited by Spectre01 : Included submission

Share this post


Link to post

Title: Grasslands

Port: Boom

Build time: 30 mins, about 10 for testing, 30 secs for midi

Description: Have fun. :^)

Music: 1959 Prom from The Incredible Machine

 

half_moon_shock_v2.zip

Edited by 4shockblast : Fixed a couple small things, hope this is okay :)

Share this post


Link to post
9 minutes ago, Spectre01 said:

Can I submit an older map? There was a 30 minute speedmap thread over a year ago that never turned into a project, so my map has been floating in the void.

The rules don't say you can't. You probably can.

Edited by Engired

Share this post


Link to post
59 minutes ago, Spectre01 said:

Can I submit an older map? There was a 30 minute speedmap thread over a year ago that never turned into a project, so my map has been floating in the void.

absolutely!

Share this post


Link to post

My second map

 

Title: "Now Go Home and Get Your Fuckin' Shinebox"

 

 

shinebox.zip

Edited by Dubbag

Share this post


Link to post
2 hours ago, Dubbag said:

My second map

 

Title: "Now Go Home and Get Your Fuckin' Shinebox"

 

 

shinebox.zip

I would guess that the 2 map limit per author is back for this challenge too then.

Share this post


Link to post

I'm working on a map but I'm taking a break as I need to do other things (don't worry I still know how much time I have). Here's what I was able to do in ~5-6 minutes.

etrn17.png.c0ca3d1941ffbd1f9568f2fdf33624ba.png

Share this post


Link to post

Title: Cyberdemon's Dungeon of Death

Format: Boom

Author: Philnemba

Description: Cyberdemon gimmick map made in 30 minutes

midi: Into the Dungeons by Bobby Prince from Wolfenstein 3D 

Halfmoon_Phil.zip

Share this post


Link to post

This project will be completed when there's 32 maps like for ten minutes mapping project or not? Just curious...

Share this post


Link to post

Title: Abandoned Library
Time: 30-35m + 10-20m testing/fixing

Music: Unholy (Blood)

Description: Another map! I actually like this one more than my first. Hopefully you do too.

Download:

 

(Again! OUTDATED)

Edited by Engired : There's a better version!

Share this post


Link to post

So here's the thing I have been working on: Zin's Cathedral

There may be a bug or two that I didn't realise, if so then give me a shout.

 

Map Name: Zin's Cathedral (as already stated)

Map Format: Boom

MIDI Track: Demon's on the Prey from Ultimate Doom

Build Time: 30-35(?) minutes and 10-15 minutes of testing/tweaking

Description: Just a castle/cathedral map with bricks and marble (and a touch of FIREBLU!)

Custom Stuff: Patched up Textures by Gothic

 

So here you go: HM_ZINCT.zip

 

Edit: I had to fix how after going into the teleporter after you get the blue key, you can't go back. It's fixed now.

Edit Edit: I made some slight visual/game-play changes. Not much else.

Edited by Wavy

Share this post


Link to post

This is actually harder than the last one I think. I've got something done in about 28 minutes, but I'm gonna need more time to figure out some mechanics as Hexen/UDMF are more familiar to me than Doom format now. Then putting monsters in, choosing music, etc. 

Share this post


Link to post

I sure hope that this have better monster placement and more caution with the difficulty than tenth gear (looking at you map 28)

Edited by 1Destro3456

Share this post


Link to post
57 minutes ago, 1Destro3456 said:

I sure hope that this have better monster placement and more caution with the difficulty then tenth gear (looking at you map 28)

 

I'll be sure to make another map for this set with more monster placement, more difficulty and more caution than my tenth gear map!

Share this post


Link to post
4 hours ago, MAN_WITH_GUN said:

Name: Deep Into the Code
Build time: 30 mins (+1.5 mins on bugfix)
Custom: Using cc4.tex; New skybox and music as well

Music: Steam-Heart's - "Against Nirvana"

Screenshot:

 

xUKXBrm.png

 

Download: https://www.dropbox.com/s/ehyatuaipkvx90k/DITC.rar?dl=0

 

The background reminds me of Benjogami's work for some reason.

Share this post


Link to post

Anyone know why a door wont work properly when both ceiling and floor height are at 0 and both linedefs given action 31? It just moves like an inch and nothing happens.

 

Its taking me hours to make this work lol

Share this post


Link to post

Sounds like you have an adjacent ceiling that's too low. Doors open to 8 units below the lowest adjacent ceiling.

Share this post


Link to post

Name: Dabutz

Format: Boom

Build Time: 29:56 exactly, plus a few minutes of extra playtesting

Music: Ribbiks - metal1

Description: a tiny tyson map. Includes rudimentary difficulty settings.

 

hm-bx-dabutz.wad

Share this post


Link to post
3 minutes ago, magicsofa said:

Sounds like you have an adjacent ceiling that's too low. Doors open to 8 units below the lowest adjacent ceiling.

 

Hero! Cannot believe I forgot that, many thanks 

Share this post


Link to post

23 already? Yo

Alright here's mine...

 

Name: Cruciforms

Format: Doom

Music: Into the Beast's Belly

 

Just shy of 30 mins on the base build, FOREVER getting very basic shit to work that I'd forgotten followed by fixing up textures and adding monsters. If that's me bending the rules a bit then I do apologize, but I had a specific way I wanted this to work and I had to take a break plus I was busy w/ other stuff. If it could do with more monsters lemme know and I can amend! MAP24 onward works fine cause of the theme.

 

https://www.dropbox.com/s/f28nodrfvs9hqyz/CRUCIFORMS.wad?dl=0

Share this post


Link to post

Alright, here we go:

 

 

normalmap.v2.zip

 

Name: Normal map, okay?

Music: Braachsel by decino

 

Took exactly 30 minutes to make and another 30 for testing :)

Edited by El Inferno : fixed a hom, added a pinky

Share this post


Link to post

Guys I've had dreams about mapping for the last two nights. lol

Share this post


Link to post
13 minutes ago, Dubbag said:

Guys I've had dreams about mapping for the last two nights. lol

Damn, lol, having dreams about mapping, it shows that your organizing community projects, doing videos on maps, and maybe mapping yourself

Share this post


Link to post
7 minutes ago, 1Destro3456 said:

Damn, lol, having dreams about mapping, it shows that your organizing community projects, doing videos on maps, and maybe mapping yourself

Wouldn't be the first time. I've had dreams about maps and Doom in general for years now. There's a map I have from a couple years ago that's based off of a map I saw in multiples dreams I was having at one point. Ill tell you one time I started to take sleep meds and was chased by a Doom 3 Hell knight through and old abandoned rusty factory tower full of metal grated stairs. He was always one flight above me, I was directly under his feet no matter how fast I ran.

Share this post


Link to post
1 minute ago, Dubbag said:

 Ill tell you about the time I started to take sleep meds and was chased by a Doom 3 Chest Day.

Lmao, I can't imagine how that dream would've played out or how it ended 

Share this post


Link to post
1 minute ago, 1Destro3456 said:

Lmao, I can't imagine how that dream would've played out or how it ended 

Yeah I don't remember ha. I don't use those meds anymore.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×