Deleted Account Posted May 7, 2021 (edited) What is a map that you know is bad but you still enjoy it a little too much. Mine would be the Christen Klie master levels, I know they are jank as fuck but I still enjoy them for no reason whatsoever. Edit: Heres the definition of guilty pleasure: Edited May 7, 2021 by Puncher_Sponge 2 Share this post Link to post
Chip Posted May 7, 2021 (edited) The words used in the title of this thread are fuckin weird. I'm also confused by the question itself. what makes a level bad for you to play? You say Christen Klie's master levels are Janky, but does that make them bad? 2 Share this post Link to post
Deleted Account Posted May 7, 2021 3 minutes ago, Chip said: I'm also confused by the question itself. what makes a level bad for you to play? You say Christen Klie's master levels are Janky, but does that make them bad? It makes them not that great as objective levels but it is still enjoyable. You know it's bad but you still have a good time 1 Share this post Link to post
omx32x Posted May 7, 2021 barrels of fun, all of e2m1 blacktower and bloodsea keep are all good in my eyes 2 Share this post Link to post
continuum.mid Posted May 7, 2021 Lately it's Doom E2M9, especially with the MIDI pack. 4 Share this post Link to post
princetontiger Posted May 7, 2021 ALIEN VENDETTA SCYTHE (techbase levels) 1 Share this post Link to post
ApprihensivSoul Posted May 7, 2021 Habitat. It's badly textured, poorly balanced, and awkward. But it's also atmospheric, haunting, and, when you're a kid, cultivates imagination. It's been one of my favorites for over a decade due to those good points. At it's best, it reminds me of a Sandy Peterson abstract gone sour, but I love Sandy Peterson abstracts. Speaking of which, I unashamedly love E2M9, and not as a guilty pleasure. I think it's a fantastic map, that promotes fun dodging and teaches crowd control better than anything else prior to E3M6. And it's the only use of Cacodemons in Ultimate Doom I actually like outside of Episode 4. (Cacos are a little sloppily balanced for the arsenal and map design in this game, they benefit greatly from the Super Shotgun and more varied height and ammo resources in the sequels.) 4 Share this post Link to post
P41R47 Posted May 7, 2021 Doom 3: Mr. Smiley-Head Dooming Safari, its extremelly archaic, most levels are stolen from other mapsets, but i remember playing it when i was 6 years old and having a lot of fun, especially as it was, supposely, the true and original Doom 3. Back then, it was hard to differentiate something original from something fake, and internet was something rudimentary, so searching for info may lead you to a porn page, most of the times. For that reason, i remember playing it a having really good times laughing out loud. 9 minutes ago, princetontiger said: ALIEN VENDETTA SCYTHE (techbase levels) what is bad, or of not good quality about those mapset to be your guilty pleasure? 5 Share this post Link to post
Midnight_00 Posted May 7, 2021 E3M8. When I first played Doom I died immediately and had to pistol start it, and I found it to be a challenging and satisfying experience, yet it's bad enough to be basically infamous. There's a few levels in the old Team TNT WADs I like that maybe aren't that great. I really like the music and atmosphere in Icarus map 24, for instance. 2 Share this post Link to post
dei_eldren Posted May 7, 2021 i've accepted myself long ago as an independent person subject neither to the opinion of others or to intellectualizations of experience, for better or for worse. Don't feel any inkling of guilt for any of my preferences or dislikes, whether in regards to Doom or other things. 5 Share this post Link to post
DynamiteKaitorn Posted May 7, 2021 If we're straying away from the regular IWads, I've been enjoying Raridoom a lot lately. For whatever reason an MLP skin over Chex-Quest seems to work very well. O_o 0 Share this post Link to post
purist Posted May 7, 2021 Maybe E2M3 and E3M2 from the original Doom. Both are not generally considered good levels and I accept they are basic and flat. Still, they are among my favourites. For Slough of Despair I think it is because it feels like you are in the wilderness of Hell and are stalked from all angles whilst you scramble for provisions. For Refinery, I can't really explain. I think it is more of a nostalgia think. Hopefully another closet Refinery fan can put their finger on it. 6 Share this post Link to post
Lutz Posted May 7, 2021 E3M7 - despite random teleports and a painful blood maze I just love the vibe 7 Share this post Link to post
T-Rex Posted May 7, 2021 19 minutes ago, purist said: Maybe E2M3 and E3M2 from the original Doom. Both are not generally considered good levels and I accept they are basic and flat. 11 minutes ago, Lutz said: E3M7 - despite random teleports and a painful blood maze I just love the vibe E2M3 and E3M7 are among my favourite maps that gets panned as being bad levels. In fact, I like all of the Tom Hall maps, even if most of them were reworked by Sandy Petersen. 3 Share this post Link to post
purist Posted May 7, 2021 E3M7 is one of my least favourite IWAD maps. I really dislike maps that are unintuitive to progress. 0 Share this post Link to post
ApprihensivSoul Posted May 7, 2021 E2M3 and E3M7 are both tons of fun, and I don't understand people who don't enjoy them. I'm not saying they're wrong, just that my experience is utterly incompatible with theirs, because I go back to E3M7 constantly because it's so good. 0 Share this post Link to post
Scypek2 Posted May 7, 2021 11 hours ago, P41R47 said: Wow, it's even got its own intermission map! That's some high quality garbage right there. 1 Share this post Link to post
Gez Posted May 7, 2021 21 minutes ago, Scypek2 said: Wow, it's even got its own intermission map! That's some high quality garbage right there. I love the compass on that map. It's delightful. 1 Share this post Link to post
Doom-X-Machina Posted May 7, 2021 I dont feel guilty about anything I take pleasure in... 2 Share this post Link to post
yakfak Posted May 7, 2021 my guilty pleasures are the same as my regular pleasures but on ITYTD <3 facetanking the whole of redline.wad or something is really fun 3 Share this post Link to post
Uni Posted May 7, 2021 Playing an entire map that involves around crossing extremely thin Chasm-style walkways over inescapable death pits while listening to a MIDIfied version of "Orinoco Flow". 1 Share this post Link to post
MS-06FZ Zaku II Kai Posted May 7, 2021 17 hours ago, princetontiger said: ALIEN VENDETTA SCYTHE (techbase levels) Early Scythe levels are great and fun just as much as later ones... FIGHT ME! 0 Share this post Link to post
princetontiger Posted May 7, 2021 (edited) 2 hours ago, MS-06FZ Zaku II Kai said: Early Scythe levels are great and fun just as much as later ones... FIGHT ME! AV was definitely overplayed back in the day... on zdaemon, it was probably the main megawad being played during the 2004-2008 time period. i have great memories of 20+ in a room plowing through the levels. scythe, kama sutra, mm, and a few others were right behind av in popularity. all of those "classic" megawads are my guilty pleasures. 0 Share this post Link to post
Koko Ricky Posted May 8, 2021 This is an odd question. Even hated maps like The Chasm are still held in high regard by some. What's there to feel guilty about here? 0 Share this post Link to post
roadworx Posted May 8, 2021 15 hours ago, princetontiger said: AV was definitely overplayed back in the day... on zdaemon, it was probably the main megawad being played during the 2004-2008 time period. i have great memories of 20+ in a room plowing through the levels. scythe, kama sutra, mm, and a few others were right behind av in popularity. all of those "classic" megawads are my guilty pleasures. those are all highly regarded tho? 0 Share this post Link to post