battlescroll Posted May 11, 2021 some times i get a computer with not the best specs and i mean that opengl is not a option (so no gzdoom) so what port is best for bad computers. 1 Share this post Link to post
Worriedidiot Posted May 11, 2021 PrBoom+ would probably be a good choice if your computer can't run any of the zdoom ports. 7 Share this post Link to post
Linuxmaster1992 Posted May 11, 2021 chocolate doom can run on anything. 7 Share this post Link to post
battlescroll Posted May 11, 2021 6 minutes ago, Worriedidiot said: PrBoom+ would probably be a good choice if your computer can't run any of the zdoom ports. i said no gzdoom but that still means zdoom and lzdoom are still options 0 Share this post Link to post
Linuxmaster1992 Posted May 11, 2021 lzdoom is good, since it runs better than gzdoom, while still supporting the cool mods. 4 Share this post Link to post
Linuxmaster1992 Posted May 11, 2021 Eternity is nice as well, and it runs all Boom and MBF mods, as well as cool Eternity only mods. 4 Share this post Link to post
continuum.mid Posted May 11, 2021 (edited) Anything that doesn't need OpenGL, can run on the simplest of toasters. After all, Doom was made for computers with a two-digit number of megabytes of RAM and an Intel i486. Crispy Doom (my favorite), PrBoom+, Eternity, and Chocolate Doom should all be fine. If those won't run, you have bigger problems. Edited May 11, 2021 by northivanastan 3 Share this post Link to post
omx32x Posted May 11, 2021 prboom+ and crispy are your best friends if that doesnt work chocolate doom 0 Share this post Link to post
1Destro3456 Posted May 11, 2021 PrBoom+ it can run nuts.wad very well, of course you would still need a powerful PC but it's really well optimized. And also, don't play nuts.wad either way, it's just an example of how well it runs (see this part in Dwars video about it) 1 Share this post Link to post
Pixel Fiend Posted May 11, 2021 I wonder, does playing prboom in 320x200 require less horsepower than higher resolutions? In any case, playing Doom in high resolution is a disgrace in my eyes. 0 Share this post Link to post
Jacek Bourne Posted May 11, 2021 prBoom+ is probably your best option if you want high frame rate and compatibility with most things. Also, 7 minutes ago, game said: In any case, playing Doom in high resolution is a disgrace in my eyes. Why? 2 Share this post Link to post
Maes Posted May 11, 2021 1 hour ago, northivanastan said: two-digit number of megabytes of RAM Yeah, I wish... 0 Share this post Link to post
xX_Lol6_Xx Posted May 11, 2021 2 hours ago, game said: In any case, playing Doom in high resolution is a disgrace in my eyes. If you want 320x200 try chocolate doom, but take in consideration that you'll only be able to play vanilla wads 1 Share this post Link to post
wallabra Posted May 11, 2021 Toaster Linux? Oops, I mean, Toaster Doom? when the game is printed as burn patterns in your slice of bread 1 Share this post Link to post
fabian Posted May 11, 2021 3 hours ago, game said: I wonder, does playing prboom in 320x200 require less horsepower than higher resolutions? Yes of course. 4 hours ago, northivanastan said: two-digit number of megabytes of RAM and an Intel i486 Mine had 4MB. ;-) 3 Share this post Link to post
MS-06FZ Zaku II Kai Posted May 11, 2021 (edited) Woof is a nice alternative to prboom+. btw @fabian what´s the ETA on a new version? 0 Share this post Link to post
battlescroll Posted May 11, 2021 (edited) 6 hours ago, Linuxmaster1992 said: lzdoom is good, since it runs better than gzdoom, while still supporting the cool mods. I remember playing lzdoom all the time on my old laptop it was the bomb 0 Share this post Link to post
Redneckerz Posted May 11, 2021 6 hours ago, battlescroll said: some times i get a computer with not the best specs and i mean that opengl is not a option (so no gzdoom) so what port is best for bad computers. @drfrag's trio of ZDoom troubadours might help. Each build has its own seperate additional features, such as true color rendering and often contain seperate builds for software rendering or OpenGL. I finally got around giving these the credit that they deserve and to be easier-to-find in general. ZDoom CL: requires the following: 486 DX4-100, 16 MB RAM, 1 MB SVGA card and Windows 95. For OpenGL mode a graphics card with GL 1.1 support is required. ZDoom LE: requires the following: Pentium 133, 16 MB RAM, 1 MB SVGA card and Windows 95. For OpenGL mode a graphics card with GL 1.2 support is required. ZDoom32: requires the following: Pentium II 233, 32 MB RAM, 1 MB SVGA card and Windows 98. For OpenGL mode a graphics card with GL 2.0 support is required. 0 Share this post Link to post
drfrag Posted May 11, 2021 Yeah i've found my own page in the doomwiki, somehow you discovered my real name. There are some inaccuracies but thanks anyway, i should clarify them one of these days. BTW i'm preparing another release of the supposedly defunct ZDoom32 with some vanilla accuracy related features and some cleanup. And i uploaded the other day a test build of ZDoom CL (for compat_oldrandom and the -noscript parameter so boom compatible wads don't abort), one thing i've noticed tough is that now ddraw runs "well" on windows 10, there is only some mouse delay and it crashes changing between fullscreen and windowed. It's better of course to use native d3d. Those requirements were too optimistic, i'd say CL requires a pentium and LE a pentium II too. 0 Share this post Link to post
DNSKILL5 Posted May 11, 2021 (edited) In my opinion, without specified specs I would suggest downloading a few different source ports that spark your interests or meet your requirements, and then choose the one that offers you the best performance on your computer. My old HP-15 laptop from 2014 that had 4gb of RAM, integrated intel gfx, etc. was able to run practically every source port. IIRC GZDoom would also run on it, but it would take a while to load between screens, and I was not using any of the advanced video features. That’s not an issue with GZDoom; it’s due to the hardware that was used. 0 Share this post Link to post
Redneckerz Posted May 11, 2021 3 hours ago, drfrag said: Yeah i've found my own page in the doomwiki, somehow you discovered my real name. There are some inaccuracies but thanks anyway, i should clarify them one of these days. Yes yes, i figured as much (about the inaccuracies). For me the bigger goal was making your work more easily accesible. All your ZDoom offshore are amazing for low end hardware, so they need to be in the spotlight. If you want your name removed, Just let me know :) 3 hours ago, drfrag said: BTW i'm preparing another release of the supposedly defunct ZDoom32 with some vanilla accuracy related features and some cleanup. Im interested! As long as it has a distinctive name. As you can tell, part of the effort was about figuring out your naming and release schemer. 3 hours ago, drfrag said: Those requirements were too optimistic, i'd say CL requires a pentium and LE a pentium II too. Ill update whenever you are ready :) 0 Share this post Link to post
VoanHead Posted May 12, 2021 9 hours ago, 1Destro3456 said: PrBoom+ it can run nuts.wad very well, of course you would still need a powerful PC but it's really well optimized. And also, don't play nuts.wad either way, it's just an example of how well it runs. If I remember correctly, you'll still need glboom+ for those big boi maps, correct? 0 Share this post Link to post
1Destro3456 Posted May 12, 2021 9 minutes ago, VoanHead said: If I remember correctly, you'll still need glboom+ for those big boi maps, correct? Yeah, he said glboom at that moment 0 Share this post Link to post
fran Posted May 12, 2021 5 hours ago, MS-06FZ Zaku II Kai said: Woof is a nice alternative to prboom+. btw @fabian what´s the ETA on a new version? +1000 Woof! has few requirements and it works very well, also Eternity and PrBoom+ are very good options 0 Share this post Link to post