Kerstens Posted February 28, 2003 I got an idea after watching the Royal Cacodemon from my WAD. This beast is in essence a Cacodemon that's much stronger and very much faster than it's lower-caste counterpart. Watching this guy fighting is really cool!! But wouldn't it be even cooler to have enemies bounce off walls when you blast them into one? The Royal Caco has got a very low mass, so it propelles backwards if you hit it, even with a shotgun. A rocket in this demon's face really whops it to the other side of the room. If that blast could be pursued in the opposite dirtection when it hits a wall or Thing, we would have Royal Caco Pinball!! Perhaps a nice thought for all you port makers out there... Bye bye... - Kerstens 0 Share this post Link to post
Rotting Corpse Posted February 28, 2003 Cool idea but ya should have posted it in the Wad and Mod fourm. 0 Share this post Link to post
Epyo Posted February 28, 2003 Well, I don't think it could be a wad, and definately not a mod (I guess) so no. 0 Share this post Link to post
Rotting Corpse Posted February 28, 2003 Kerstens said:Perhaps a nice thought for all you port makers out there. Thats why I said that but he or she chould post it in the zdoomgl forum to, 0 Share this post Link to post
Epyo Posted February 28, 2003 yeah but I was talking to you. =P Anyway, on subject now, wouldn't that be hard? Seems like a lot of work when someone could make a flash version that would end up better. 0 Share this post Link to post
fraggle Posted March 1, 2003 Part of me wants to post hell this thread for coming up with such a silly idea, but it just sounds so cool that I cant... 0 Share this post Link to post
Naked Snake Posted March 1, 2003 Using EDGE, you could make bouncing enemies ;) 0 Share this post Link to post
Coopersville Posted March 1, 2003 Sounds like more of a Doom billiards wad idea than pinball. 0 Share this post Link to post
Sharessa Posted March 2, 2003 I once downloaded a freeware game that claimed to be 'Doom Pinball', but the piece of shit wouldn't work, so I dunno if it was good or what. 0 Share this post Link to post
Gokuma Posted March 4, 2003 What about making the walls of a ZDoom level reflect things or does that only affect players? 0 Share this post Link to post
Kirby X Posted March 4, 2003 Ralphis said:You stole this idea from me. /me starts jumping up and down like the Rally Monkey. IT'S A LIE! IT'S A LIE! YOU DIDN'T WORK ON ANYTHING RELATED TO PINBALL DOOM! 0 Share this post Link to post
goo Posted March 4, 2003 imagine the "DING!" sound when a pinball cacodemon hits a wall, that would be soooooo funny :) 0 Share this post Link to post
GooberMan Posted March 4, 2003 Anyone remember that Doom Pinball table for Visual Pinball that was POTD for a week or so on the old Doomworld design? 0 Share this post Link to post
sargebaldy Posted March 17, 2003 Ralphis said:You stole this idea from me. ralphis. you might have some ideas, but don't think when someone else gets the same one they're copying you, kthxbye 0 Share this post Link to post
Gokuma Posted March 23, 2003 heh, I have that picture saved, Gooberman. 0 Share this post Link to post
GooberMan Posted March 24, 2003 I downloaded the table and the program... got addicted to making pinball tables for a while as I'd always dreamed of making my own computerised pinball table maker but then realised someone else beat me to it and did a pretty good job considering it was in alpha stage at the time... the guy who made the table also made a Doom 2 table, but I never downloaded that. 0 Share this post Link to post