MemeMind Posted May 17, 2021 School has opened up so i had the genius idea to get Doom builder on my school laptop. I made this little map in school. I hope to get more done but since the school year ends in a week it may not happen. 3 Share this post Link to post
RDETalus Posted May 18, 2021 (edited) On 5/14/2021 at 11:10 PM, zzzornbringer said: what sourceport are you running this in? the shading on the textures look rather cool. It's exactly what Ketmar said, GZDoom with palette tonemapping and ambient occlusion turned on. The SSAO is helpful at this stage because I have no texture work and all the walls would look the same without the shadows. Half of MAP01 is nearly done, just a few more rooms that need finishing. Next I have to build the left side dungeon that branches off the central hub room, as well as a short starting area that spawns you outdoors and has you descend into an underground temple. Then after that, it's tons of texture work that I don't have much experience with. 10 Share this post Link to post
Guardsoul Posted May 18, 2021 My recently finished map: Aurora emitter 37 Share this post Link to post
battlescroll Posted May 18, 2021 im working on a story mod called the resistance 1 Share this post Link to post
Cheesewheel Posted May 18, 2021 Creating something with emphasis on interconnectivitiy. 20 Share this post Link to post
NokturnuS Posted May 19, 2021 One more level completed for my Eternity Engine Map Pack. Some tech-base now: 43 Share this post Link to post
Rei is now real Posted May 20, 2021 I heard Eternity and I came runnin :) 0 Share this post Link to post
lokbustam257 Posted May 20, 2021 a result of speed mapping in 2 hours at 3 in the morning: 4 Share this post Link to post
TheNoob_Gamer Posted May 20, 2021 5 minutes ago, Misty said: Hot and cold at the same time: You certainly are an expert of making chilly maps! 3 Share this post Link to post
floatRand Posted May 20, 2021 (edited) got distracted by things. but getting somewhere nonetheless. Spoiler 22 Share this post Link to post
Peccatum Mihzamiz Posted May 21, 2021 Worked a bit on 'BFTree'. I had left the map untouched for almost two months and it was a joy to return to! 20 Share this post Link to post
URROVA Posted May 22, 2021 right now working on impscape, a wad where youre an imp that escapes from a uac base. theres a demo video: i have finished 3 of the 4 for releasing a wip version (but i have made 1 of 4 soundtracks :( ) 4 Share this post Link to post
smeghammer Posted May 22, 2021 Still working on "Corporate Nightmare"... Spoiler Here is a shot from the improved atrium: Zombie scientists!: Flamethrowers!! (I like these ones...): I love R667! 9 Share this post Link to post
kwc Posted May 23, 2021 An absolute aesthetic mess right now but here's what I've been up tohttps://streamable.com/svht75https://streamable.com/ureni1 4 Share this post Link to post
bobbotron Posted May 23, 2021 My sprites are pretty terrible, but having great fun making my monster for an upcoming map. One thing at a time... trying to make will-o-wisps. Once I get some of the mechanics squared away will have another go at the sprites. They are fun to work with. 2 Share this post Link to post
bobbotron Posted May 23, 2021 On 5/19/2021 at 7:07 PM, NokturnuS said: One more level completed for my Eternity Engine Map Pack. Some tech-base now: This looks incredible! I'm curious about this opening - is that an incredible number of sectors, to make those diagonal openings? 1 Share this post Link to post
NokturnuS Posted May 23, 2021 4 hours ago, bobbotron said: This looks incredible! I'm curious about this opening - is that an incredible number of sectors, to make those diagonal openings? Those are slopes (diagonal planes). You can use them in Eternity and in Gzdoom for example. Don't know all the modern doom engines, so maybe they're implemented in another one. 3 Share this post Link to post
ketmar Posted May 23, 2021 3 minutes ago, NokturnuS said: Don't know all the modern doom engines, so maybe they're implemented in another one. i believe that 3DGE has slopes too. DelphiDoom definitely has, LZDoom, Zandronum, and of course k8vavoom. pretty much any "advanced" sourceport has this feature. 3 Share this post Link to post
bobbotron Posted May 24, 2021 On 5/22/2021 at 9:36 AM, URROVA said: right now working on impscape, a wad where youre an imp that escapes from a uac base. theres a demo video: i have finished 3 of the 4 for releasing a wip version (but i have made 1 of 4 soundtracks :( ) WOW, that looks super fun! I'd love to try it out when you release it. 3 Share this post Link to post
Pirx Posted May 24, 2021 On 5/18/2021 at 1:38 PM, Guardsoul said: My recently finished map: Aurora emitter monumental architecture, and the fog makes it more mysterious 3 Share this post Link to post
Remilia Scarlet Posted May 25, 2021 Well now that I finished my map for WMC02, it's time to get back to work on my personal project, Eschatology. 27 Share this post Link to post