Luleta Posted May 26, 2021 i used to play with the statusbar but recently started loving the advanced boom hud, even for casual play. im a big nerd and love to see minimal details like if i have blue armor, berserk, ssg, monster count, items, secrets etc... when i played with statusbar i found myself constantly pressing tab to check the kills. also not limiting your fov is great, and seeing the entire weapon sprite is cool. despite this i still adore the statusbar's charm and i dont mind it at all! 0 Share this post Link to post
Mayomancer Posted May 26, 2021 The only alternative HUD i really like that doesn't have doomguy's face is Crispy Doom's, in the other source ports it always either has too much stuff, or doesn't show one of the hud elements like the weapon slots. So unless it's a vanilla wad, i play with the traditional HUD. (if there's some way to use the 'transparent' crispy doom hud in other ports let me know though) 1 Share this post Link to post
magicsofa Posted May 26, 2021 I like my comfy cozy grey cinderblock. Only use a custom HUD if it's included with the mod I'm playing 1 Share this post Link to post
xX_Lol6_Xx Posted May 26, 2021 I always pre-load Doom 2's HUD from this mod and the 150 skins wad, so, I play with the "classic" HUD with some little fancy enhancements and with a random mug. 1 Share this post Link to post
Kurogachii Posted May 26, 2021 Holy cow a lot of people enjoy the OG hud, respect! I personally don't mind it but it's a bland hud if we apply modern standards, also the fact that some HUD mods are nice and not over the top kinda helps and keeps it fresh, i'll always love the face and the reactions. 1 Share this post Link to post
FrozenPizza Posted May 26, 2021 I honestly think the face gives so much personality to the game, it would be weird playing without it. 2 Share this post Link to post
UAC guy Posted May 26, 2021 16 minutes ago, Avoozl said: I'm quite fond of this BTSX styled HUD. as am I. 0 Share this post Link to post
Nimoy Posted May 26, 2021 Sometimes, I like to use the small Screen Size HUD in GZDoom, it's useful for weapons that use custom ammo made with DECORATE and it is also a simple HUD, it is also good with Action DOOM and Spongebob DOOM II. 0 Share this post Link to post
ketmar Posted May 26, 2021 7 hours ago, Wavy said: I see. Thanks for the info! yep, k8vavoom simply has GLDEFs for default Doom liquids included. because why not. i'd happily include brightmaps pack too, but it is too huge, and i don't have proper credits for it. T_T 1 Share this post Link to post
Wavy Posted May 26, 2021 52 minutes ago, ketmar said: yep, k8vavoom simply has GLDEFs for default Doom liquids included. because why not. i'd happily include brightmaps pack too, but it is too huge, and i don't have proper credits for it. T_T I really need to give K8Vavoom a try. I may even steal copy the default GLDEFs from K8Vavoom and copy it in my Doom Complete PK3. Thanks! 0 Share this post Link to post
ketmar Posted May 26, 2021 (edited) @Wavy you're welcome! if you'll find anything useful there, feel free to use it as you want to. it's in share/basev/doom/basepak.pk3 nothing really special there, you don't even have to credit anybody for that, it's just a list of flats. ;-) 1 Share this post Link to post
Eyes Posted May 28, 2021 Crispy Doom has some very nice options when it comes to Minimalist Huds, the one with the doomguy's face is still cool but I prefer the one without it. 0 Share this post Link to post
The Lone Wolf Posted May 28, 2021 I use mini hud because he gazes into my very soul. 0 Share this post Link to post
Spie812 Posted May 28, 2021 (edited) Never personally been a big fan of the big grey bar. I'm partial to the alternate HUD options in Crispy and Prboom-plus. 0 Share this post Link to post
idbeholdME Posted May 29, 2021 (edited) Classic 100%. When I need to snipe some close enemy at a very high or low position, I temporarily minimize it and then put it back immediately. This is how I roll in 2560x1440 in GZDoom. The HUD scaling is one below what it is when scaled to fullscreen (5 instead of 6). I am pretty purist when it comes to this stuff but made this concession because if the HUD becomes too stretched when playing on a 27 inch widescreen, I can no longer get all the info at a quick glance. Anything bigger, and I have to move my eyes too much to the edges of the screen, which is not good in hectic situations :P And seeing a little bit more of the weapons is a nice bonus. Also, playing with fixed ouch face. Edited May 29, 2021 by idbeholdME 1 Share this post Link to post
Demon of the Well Posted May 29, 2021 Moment to moment, I usually play with no HUD at all, i.e. screensize maxed all the way up so the screen is clear of everything but what the marine sees. I find that keeping a loose mental count on or even just a 'feel' for ammo and health status and such helps to keep me sharp, and has become second nature over the years. That said, the last thing one wants to have on mind when the fur starts to fly and the shit really starts to hit the fan is maths, so at those times I'll use a HUD for critical by-the-second info. For this, I most prefer the minimalist Boom-style HUD which is available in one form or another in most classic ports, though when using a Z-family port I generally just settle for the basic icon-based corner overlay HUD standard to those ports. Not that I don't appreciate the art qualities of a nice custom statusbar, mind you -- these I usually enjoy while viewing the automap (which also makes for a nice mental pitstop on actual ammo/armor/health status, by the by), which is evidently something I do more frequently than most. 4 Share this post Link to post
sapphics Posted May 29, 2021 It just feels wrong to play doom for me without the status bar and without seeing doomguy's glorious face. But at the same time, since I've been starting to record demos a lot more, I'm also inclined to used some pieces of the advanced HUD for informational purposes, and to see my current time. So this combo that i have right here is what I use about 95% of the time in dsda-doom. another big reason for me to have the status bar on is to see the cool custom status bars you mappers create, or enlist help to create. I feel like its a disservice to not use the bar when they implement them. at least that's how I feel, not trying to knock those who don't use status bars at all. :) 3 Share this post Link to post
Muusi Posted May 29, 2021 Doom feels totally different without the classic HUD so yeah it's totally needed. The only case where i can't use it is the Doom RPG mod with RL Arsenal since it kinda forces you to use the custom one that doesn't have a bar at all. 1 Share this post Link to post
Pirx Posted May 29, 2021 alternating between the standard, minimalist gzdoom hud with just the main numbers (health, armor, ammo), and the alternative one, which shows the weapon inventory, keys, kills and secrets too - this one mostly when playing wads i don't know well. the mug is nice of course, but i feel the classic bar at the bottom takes away too much from the screen. 0 Share this post Link to post
baronofgibbitude Posted May 29, 2021 I couldn't imagine playing without the classic HUD, it would just feel wrong to me 0 Share this post Link to post
NoahRules Posted May 29, 2021 I usually play with the classic HUD, I like seeing what WAD creators do with it 1 Share this post Link to post
Asphalt Posted May 30, 2021 I like the standard hud, but I personally prefer to see the full uncut weapon sprites, if it's possible. So I tend to use mostly the GZdoom alternative hud, that's very un-intrusive on that regard. 0 Share this post Link to post
peach freak Posted May 30, 2021 I always have the status bar up, the game feels....naked without it, plus seeing the full HUD weapon sprites still feels weird to me, it looks like the bottom half of those sprites were meant to be covered and not seen, lol. 0 Share this post Link to post
RDETalus Posted May 30, 2021 Is there a HUD that only shows the face, without the health number? That would be more fun 0 Share this post Link to post
RemoveUwU Posted May 31, 2021 When I'm not using the default HUD I get confused and die more often, 'cause I can't see Doomguy's face so my brain doesn't feel danger or anything at all really 0 Share this post Link to post
Teo Slayer Posted June 3, 2021 Ok, this is my favourite HUD screen It's a custom HUD for Brutal Doom 0 Share this post Link to post
Dwars Posted June 4, 2021 (edited) 1, but also 2. Widescreen takes on the classic status bar are a blessing, and more people should make patches for old/new PWADs with them. 0 Share this post Link to post
Gez Posted June 4, 2021 A good take on widescreen status bars is when people put extra info in the additional areas. For example, the time and kill/item/secret counters could fit on one side, and a compass or minimap on the other. 0 Share this post Link to post
Pirx Posted June 4, 2021 On 5/26/2021 at 5:09 PM, Bauul said: Like others here it depends on the source port. If I'm playing GZDoom I'll go minimalist, but for more traditional source ports the classic Hud all the way. What I don't understand are the mods that add even more visual clutter to the screen. I mean, how does a Hud like this make the gameplay better in any way? (Project Brutality, apparently) can't stand it when the visor gets cracks and blood splatters. nice visuals for sure, but i can't see a thing. especially combined with the tiny numbers. 1 Share this post Link to post