So I've been messing around with the code a bit in my .bex to change the Wolfenstein SS to something a bit different, a variant of the chaingunner that is weaker but can move a bit while shooting. Not necessarily strafing (cuz yea i know how doom movement with monsters works), but a bit of movement can throw off a player's aim. Is this a possiblility or will I need to throw this idea in the bin?
Title, but allow me to go a bit further.
So I've been messing around with the code a bit in my .bex to change the Wolfenstein SS to something a bit different, a variant of the chaingunner that is weaker but can move a bit while shooting. Not necessarily strafing (cuz yea i know how doom movement with monsters works), but a bit of movement can throw off a player's aim. Is this a possiblility or will I need to throw this idea in the bin?
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