Jimmy Posted October 2, 2021 (edited) A quick semi-speedmap made for @Dragonfly's birthday! Inspired greatly by his Order of the Odonata map from a few years back. Simply collect the three teal skulls to open the exit. Blind playthrough probably takes about 20 minutes. Features a new and original MIDI, 11 minutes in length, entitled "Dragonflight". This MIDI is available to stream and purchase on my BandCamp! Download "Ode to the Odonata" (1.2MB): GZDoom 4.5.0+ required. Only tested in this port/build. /idgames Mirror Powerhouse Mirror Name: Ode to the Odonata Game: Doom 2 Ports Tested: GZDoom 4.5.0 Map: MAP01 Music: See above Gameplay: Single play/co-op Difficulty Settings: No Multiplayer Placement: No Build Time: About a week - 4 days for the MIDI, 2 days and a bit for the map. Textures: Gothic textures, Erratic textures, Mortiser resources, Nightmare textures, rfhelltx, Zoontex, Jimmytex. Requirements: Jumping and crouching disabled, freelook not required Software renderer is supported and recommended, but some changes to GZDoom's default dynamic lights have also been made. Screenshots: Spoiler Edited April 12, 2022 by Jimmy : /idgames release. 55 Share this post Link to post
Dragonfly Posted October 2, 2021 I'm truly honoured to have this made for my birthday, Jimmy. Absolutely fantastic map through and through! And as I said on discord: Thank you once again for this; I'll be revisiting this map and midi several times over for sure! 14 Share this post Link to post
xdude_gamer Posted October 2, 2021 The feeling in the music and map is just so... good. There's really no way to describe it, it's like a serene sense of calm and a breath of fresh air. It has the wonder of an entire megawad in a single level. Bravo Jimmy. 3 Share this post Link to post
Biodegradable Posted October 2, 2021 Another terrific map and phenomenal gift for a friend, Jimmy. Everything flows beautifully, the music is grand, the design is sublime. A big barrel of fun from beginning to end. 3 Share this post Link to post
Pixel Fiend Posted October 2, 2021 (edited) ✓ Kept mentally praising Jimmy for this amazing "speedmapped" castle romp ✓ Teal skull acquired equals a happy feeling ✓ Third Boomstick. Man, you sure recommend those! ✓ Noticed similarity to Supplice and Eviternity ✓ Laughed when asked to ✓ Scratched my head at not finding the cult classic Revenant stairwell ✓ Lost track as always, peeking with "hello?" at emptied chambers ✓ Found a room with a dangerous enemy. Was there some progress? No. Boomsticked him anyway. ✓ Wait, they actually say "Schutzstaffel"? ✓ Left the surprise room and headed to the leniently guarded exit. ✓ Decided to replay on UV because I got curious if that unlocks more exciting trouble. Awesome map. Spoiler Edited October 2, 2021 by game 3 Share this post Link to post
baja blast rd. Posted October 2, 2021 Knowing all the references, especially that one key fight, made this really cool. Touches like that make this one of the best birthday maps I've played. FDA^. I made sure to get lost a bit to listen to the MIDI properly. :> 5 Share this post Link to post
ChestedArmor Posted October 2, 2021 THIS IS NUTS! The atmosphere is phanomenal! The fading in at the start, the music and transisions, the custom textures, the open map, the combat flow. I've played a lot of custom maps, but this one is by far my favourite <3 4 Share this post Link to post
Misty Posted October 2, 2021 That was really nice level with good music. I didn't catch up some contexts(I guess, I shouldn't), but nevertheless it only proves that you both care about each other. 3 Share this post Link to post
Gregor Posted October 3, 2021 Nice map! Great midi, too. Well balanced. Very enjoyable first playthrough. I'm not too savvy when it comes to memes so unfortunately i couldn't fully appreciate the "craiving my croissants"-joke. It's probably very funny. ;) 2 Share this post Link to post
Clippy Posted October 3, 2021 Another terrific map as usual - @Biodegradable came to help me not get lost but this was far easier to navigate than Nameless. A nice short beautiful map and fun challenge. 3 Share this post Link to post
Captain Ventris Posted October 4, 2021 The VIBE of this map is outstanding. A really great piece of work. Absolute art. 1 Share this post Link to post
Jimmy Posted April 12, 2022 This is on /idgames now, finally. Geez it's probably closer to Dragonfly's next birthday by this point. https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/odetoodonata 3 Share this post Link to post
Rudolph Posted April 12, 2022 Cool mugshot-style profile picture by the way! 1 Share this post Link to post
TheCyberDruid Posted April 13, 2022 Love the easter eggs in this map :) The castle layout is great and some of the traps are pretty neat. The music adds a lot to the atmosphere. Just why does everybody put sniping revenants in their maps? ;) Well done and congrats! 1 Share this post Link to post