Tin Can Posted October 31, 2021 I made another generic tech base! It's just one map, very short. Again, it is just to learn mapping further. Will make a proper map one day... probably. Link: https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/agtb Tested on GZDoom and GLBoom+... 13 Share this post Link to post
Tin Can Posted October 31, 2021 1 minute ago, DannyMan said: Looks fine! Thanks! ^_^ 0 Share this post Link to post
DannyMan Posted October 31, 2021 2 minutes ago, Tin Can said: Thanks! ^_^ No problem 0 Share this post Link to post
DuckReconMajor Posted October 31, 2021 (edited) I love it! Awesome music. I did rewind a bunch trying to make the first archvile infight then at the final fight too. The first fight with the imps and former humans was very satisfying to mow down with the SSG. There's a door (5:39 in the video) that only opens once, but I might have made a mistake somewhere. 2 Share this post Link to post
Mayomancer Posted October 31, 2021 Kinda getting No Rest for the Living vibes 2 Share this post Link to post
Gibbon Posted October 31, 2021 Don't get yourself down, a 'proper map' is any map that works, is playable and is not a joke map. This looks like it ticks all those boxes. Nice stuff! 4 Share this post Link to post
Teo Slayer Posted October 31, 2021 I love Tech Bases maps in Doom. Good job 2 Share this post Link to post
ZeMystic Posted October 31, 2021 This looks really good! Good job. Cleverly designed fights, good texture work. Keep it up! 1 Share this post Link to post
Delisk Posted November 1, 2021 Good map But I did fin one major but easy to fix issue : the switch to exit the yellow key room is single use only and the door will close down after some time, let's say a player (ie me) decided to check for secrets after using the switch.. well you end up stuck in the room forever. Instead of 29 S1 Door open wait close, use 63 SR Door open wait close, making the action repeatable, or 103 S1 Door open stay making the door stay open. 1 Share this post Link to post
Clippy Posted November 1, 2021 Sweet tough little map full of great fun surprises - ya got me a whole bunch of times - @Biodegradable joined in for the fun! 1 Share this post Link to post
Tin Can Posted November 1, 2021 On 10/31/2021 at 8:28 PM, DuckReconMajor said: I love it! Awesome music. I did rewind a bunch trying to make the first archvile infight then at the final fight too. The first fight with the imps and former humans was very satisfying to mow down with the SSG. There's a door (5:39 in the video) that only opens once, but I might have made a mistake somewhere. Oof! My bad. Sorry. I will fix it. But thank you for playing! ^_^ 1 Share this post Link to post
Tin Can Posted November 1, 2021 23 hours ago, Gibbon said: Don't get yourself down, a 'proper map' is any map that works, is playable and is not a joke map. This looks like it ticks all those boxes. Nice stuff! Thanks! ( ꈍᴗꈍ) 0 Share this post Link to post
Tin Can Posted November 1, 2021 13 hours ago, Delisk said: Good map But I did fin one major but easy to fix issue : the switch to exit the yellow key room is single use only and the door will close down after some time, let's say a player (ie me) decided to check for secrets after using the switch.. well you end up stuck in the room forever. Instead of 29 S1 Door open wait close, use 63 SR Door open wait close, making the action repeatable, or 103 S1 Door open stay making the door stay open. Thank you! Will fix it in no time. ^_^ 0 Share this post Link to post
Tin Can Posted November 1, 2021 3 hours ago, Clippy said: Sweet tough little map full of great fun surprises - ya got me a whole bunch of times - @Biodegradable joined in for the fun! Thank you for playing. It means a lot. (◕ᴗ◕✿) 1 Share this post Link to post
Tin Can Posted November 1, 2021 By the way, is there anyway I can replace the file on the archive or should i just re-upload it? I have fixed the big issues with the map but I don't know how to update the file on the archive. Any help would be much appriciated! 0 Share this post Link to post
xdude_gamer Posted November 1, 2021 This is a great techbase map. You could totally make an episode replacement. 2 Share this post Link to post
princetontiger Posted November 1, 2021 (edited) Awesome map... until I got stuck in the yellow key room. ☹️ Beat it second try.... 😎 Edited November 1, 2021 by princetontiger 1 Share this post Link to post
Dusty_Rhodes Posted November 2, 2021 The visual detail is very nice, this looks like a lot of fun. I'll give it a go tomorrow, and I'd love to give you some feedback. 2 Share this post Link to post
katarn11 Posted November 14, 2021 Already mentioned above but the switch for the exit door in the yellow key room is single use meaning you can get stuck in there. Otherwise it was a fun romp. I especially enjoyed the outside red key area. 1 Share this post Link to post
ChestedArmor Posted November 14, 2021 I got what I expected: A tight, short techbase, with some setpieces, an eye for minor details and a neat difficulty curve. Bonus points for non-linear design. 1 Share this post Link to post
Doomdude89 Posted November 14, 2021 Good enemy placement & loved the use of textures in the outside are. Like mentioned before the door locks. But overall great level. 1 Share this post Link to post