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kalinus

Share Your Sprites!

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19 minutes ago, HavoX said:

Wow! You did a better job than I did.

What are you saying!? you have made a really cool weapon! i have several problems making the things look notblurry, and your weapon look really well defined.
If you need help, send me a private and we can make some things, perhaps help each other...
 

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17 hours ago, WARDUST said:

more movement....
1567791505_ATPT45.gif.26736b354c7fb012ccd264dd3377a1d3.gif

Whilst some nice sprites, I think you may need to make a new walk animation, the "human gait" doesn't really work for it, however a heavy stepped chicken gait would be a lot cooler and fitting.

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On 12/16/2021 at 2:43 PM, Ganbare-Lucifer said:

Werewolf.gif

 

Werewolf progress

Daaamn, that's nice! Makes me wonder - how come no one before tried that?

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8 hours ago, XLightningStormL said:

Whilst some nice sprites, I think you may need to make a new walk animation, the "human gait" doesn't really work for it, however a heavy stepped chicken gait would be a lot cooler and fitting.

moving this legs is a pain, at least, when they are shooting at your face you can't notice nothing xD, i play with that :P

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Cardinal going from melee mode to flight mode. When in flight mode, the Cardinal will move slower and be unable to attack. She will also become larger so she will not be able to enter this mode in tight areas.

Cardinal-takeoff-smol.gif

Cardinal-takeoff.gif

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38 minutes ago, Captain Toenail said:

fireblu Lost Soul.

Fireblu_LostSoul.png

Goddammit, Captain! It's like you're asking me to finish this joke Greytall-Fireblu decor mod I've been sitting on for a long time! XD

I mean - damn it, if I wasn't already using a mod that replaces Lost Soul, I would consider using this! As in - thank you, once again! +)

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On 11/5/2021 at 7:39 PM, WARDUST said:

and some new enemies
848867082_Sinttulo-1.png.348702dcb9018eb0f39fc498753d92db.png


How come all of the character and weapon sprites are of Imperial troops and weapons. But there's also a CIS droid included ? Unless they are ones repurposed by the Empire I suppose.
 

On 12/16/2021 at 12:51 PM, WARDUST said:

more movement....
1567791505_ATPT45.gif.26736b354c7fb012ccd264dd3377a1d3.gif


Seconding LightiningStorm here, the side walking animation looks too awkward. Not to mention that the head of the walker doesn't move at all.

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On 11/5/2021 at 12:39 PM, WARDUST said:

and some new enemies
848867082_Sinttulo-1.png.348702dcb9018eb0f39fc498753d92db.png

 

GatlingArm.png.c3dfaa050a2c6618e965befb7d42537b.png

 

I made this a long time ago, but I spent 2 minutes doing a middling recolor. It would look better for the gatling gun than the existing arm.

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14 hours ago, inkoalawetrust said:


How come all of the character and weapon sprites are of Imperial troops and weapons. But there's also a CIS droid included ? Unless they are ones repurposed by the Empire I suppose.
 


Seconding LightiningStorm here, the side walking animation looks too awkward. Not to mention that the head of the walker doesn't move at all.

They are from my star wars mod, of course (darkforces wardusted). The droid is because I'm always looking for a replacement for the arachnotron and I'm never convinced. First I made an arachnotron with a probe head, then the spider droid, then a silver probe, and now I'm making the ATPT (and I think this one is staying).
Old replacers:
FSPIA5D5.png.a3eda429ea934e7f8a4ffc2d1181ee11.pngBSPIC5F5.png.a6222f050bda480f39dbf10daac5fa3e.pngFSPIA6.png.b0591f78a1870e9cd90e4406f89cd362.png
The animation is a draft, put there anyway with After Effects. In the game the truth is that it is not appreciated, but whenever I can, I'm always working on it until I get the best result. I accept the criticism you sensitive people! :P

Edited by WARDUST

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10 hours ago, Scuba Steve said:

 

GatlingArm.png.c3dfaa050a2c6618e965befb7d42537b.png

 

I made this a long time ago, but I spent 2 minutes doing a middling recolor. It would look better for the gatling gun than the existing arm.

I'm currently using commando hands, but thanks!
v15.png.png.b107d475f5d07c9f9653bacec388d638.png

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5 hours ago, Scuba Steve said:

GatlingArm2.png.7b6827637a059057b31c572b0b5c725b.png

 

Like this?

convinced, added! (some minor editions with your permission)
DF04D0.png.54d5a4a765d9b84e56a5d8dce17a80d8.pngDF04A0.png.f56c859d8acee4f8a78cc17d50dc7127.png
Thanks man!

 

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Looks good, no need to credit me. You should also bring the right side of the handle much closer to the hand... looks strange with all that extra space.

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1 minute ago, Scuba Steve said:

Looks good, no need to credit me.

I would never think of such a thing, to put you in the credits...



You're already in the special thanks, man. you help, so you receive... of course! :P

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On 12/14/2021 at 1:21 PM, Grieferus said:

Now we need frames of it.

Soon. Soon.

It's also gonna come with an upscale.

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That's not too bad, but you should consider adding a proper muzzle flash. Observe:

 

GLKGB0.png.ed2f97cec001e351af856068c0edc605.png

 

As you can see, I've been practicing doing muzzle flashes via @Scuba Steve's tutorial on how to make them (I used GIMP*), but recently I wanted to give the guns a glow; then I remembered zrrion's tutorial on how it can be done. You need to follow the instructions carefully though.

 

*A note on this. GIMP does not have a Crystalize filter. Instead, I used the Cubism filter and set the Tile size to 2.

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