boris Posted April 4, 2003 Hey, I wrote some random map idea generator. Clicky clicky. 1) No, it's not ment to be completely serious. 2) Yes, I know it comes up with a lot of stupid ideas. See 1. 3) If you have ideas for additional quest and/or theme ideas feel free to post them here. 0 Share this post Link to post
Draconio Posted April 4, 2003 Looks neat, I suppose it could be helpful for someone who needs a little head-start getting a map concept. 0 Share this post Link to post
Linguica Posted April 4, 2003 And then name it with http://www.doomworld.com/linguica/randlevel.php! 0 Share this post Link to post
Ichor Posted April 4, 2003 Build a tiny demon invaded dark hellish hell map. The player has to destroy some crates and kill ridiculous numbers of Arachnotrons and kill some Barons of Hell and destroy a few crates and kill ridiculous numbers of Spidermasterminds and find a demon gateway which is hidden behind some demon gateway and find a spaceport which is hidden behind two crates and kill ridiculous numbers of Icon of Sin and destroy ridiculous numbers of lost UAC machine and find a soulsphere 0 Share this post Link to post
Use Posted April 5, 2003 Linguica said:And then name it with http://www.doomworld.com/linguica/randlevel.php! That kicks ass! 0 Share this post Link to post
DooMBoy Posted April 5, 2003 Heh not bad, but it's hard to take it seriously with some of those level suggestions. :P 0 Share this post Link to post
Draconio Posted April 5, 2003 Yeah, especially when it talks about destroying crates so much. I don't see how that could even be done in vanilla Doom, and would probably look crappy if it was ZDoom scripted too. 0 Share this post Link to post
Ichor Posted April 5, 2003 Destroying crates isn't that hard to do. I use it in my Hexen game all the time. It works much the same way as breaking glass windows. All you need are wood splinters to fly all over the place when you break the crate. You can also put a mapspot with gravity right in the middle of the crate sector to spawn an item or maybe some ammo (silently of course) when the crate is broken. 0 Share this post Link to post
Amaster Posted April 5, 2003 Build a small demon invaded bright hi-tech facility map. The player has to destroy a few demon gateway, find some keycard, destroy a few crates, destroy some power generator, kill a lot Shotgun guys, find a spaceport, destroy a lot lost UAC machine, kill ridiculous numbers of Spidermasterminds which guard a crates, destroy ridiculous numbers of power generator and destroy three power generatorLinguica said:And then name it with http://www.doomworld.com/linguica/randlevel.php!I think this may be the most usefull link I have ever seen. 0 Share this post Link to post
myk Posted April 5, 2003 Linguica said:And then name it with http://www.doomworld.com/linguica/randlevel.php! Your level name is: The Immortal Flock 0 Share this post Link to post
Grazza Posted April 5, 2003 Build a forgotten dark church map. The player has to kill a lot Shotgun guys, kill a lot Zombiemen, kill three Zombiemen which guard a big computer, destroy some power generator, find some keycard which is hidden behind ridiculous numbers of big computer, find a lost UAC machine which is hidden behind ridiculous numbers of power generator, destroy a lot power generator, find a soulsphere which is hidden behind ridiculous numbers of power generator, kill some Barons of Hell and find some skull key which is hidden behind three big computerJesus, how many power generators do these guys need? Your level name is: The Power Generators' Graveyard 0 Share this post Link to post
Grazza Posted April 5, 2003 Build a tiny demon invaded bright Episode 3 map. The player has to find a lot lost UAC pillars which is hidden out in the open, kill three Cacodemons, destroy ridiculous numbers of Cacodemons, find a berserk pack, kill a few Imps, destroy ridiculous numbers of Imps, shag a Imp, kill a Imp.Heh. 0 Share this post Link to post
Amaster Posted April 5, 2003 Build a tiny under construction hellish spaceport map. The player has to destroy some lost UAC machine, destroy a few lost UAC machine, find power generator which is hidden behind a few lost UAC machine, kill ridiculous numbers of Shotgun guys which guard a plasma gun, destroy a lot lost UAC machine, kill two Pain Elementals, find a BFG9k which is hidden behind two crates, destroy ridiculous numbers of big computer, kill ridiculous numbers of Arachnotrons which guard power generator and destroy a lot big computer Heh, the UAC sucks at keeping track of their machines. 0 Share this post Link to post
Torn Posted April 5, 2003 Your level name is: The Crucified Warehouse Build a out of power base map. The player has to destroy some demon gateway, find a rocket launcher, kill three Cyber Demons, destroy a lot power generator, kill three Demons and find a big computer heh, not that bad idea. :P "kill a few Icon of Sin which guard a BFG9k" How the hell can a few icon of sins guard a bfg? :P 800 posts btw, OMG! 0 Share this post Link to post
The Ultimate DooMer Posted April 6, 2003 Build a huge torn apart Episode 1 map. The player has to kill two Icon of Sin, kill two Pain Elementals, kill three Spidermasterminds, find a rocket launcher which is hidden behind two big computer, destroy a few lost UAC machine, destroy three lost UAC machine, find a demon gateway which is hidden behind two crates, find some keycard and find some keycard which is hidden behind some demon gateway Level name: The Disturbed Tomb Looks like the UAC are pretty good at losing machines.... 0 Share this post Link to post