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Apothem

Weapons and sfx

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Is it possible to take the weapons from SkullTag and use them in a homemade wad for your self without using skulltag to run the wad?

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ok, then what would it take to do it? btw it's just for personal use tho. Is there a program i can download or something i can do in a n editor? i use DeepSea for my editing needs=D so if you can tell me how it'd be nice=)

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lol, or so i thought. that thread you gave me really didnt help, it really didnt mention anything bout importing weapon stats and sprites=P, all im lookin for is a way to move a weap from one wad to another(along with it's extra slot, ammo consumption, etc.) i'm sayin like either one- make my own custom weap or two- import a weap from another .wad ive noticed .bex and .deh have weaps in them is there an editor that will let me compile items like that?

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Deh and bex files change the way the game behaves. Everything else in a wad changes the way the game looks. That should clear things up.

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