Carlos_Ed Posted April 29, 2003 Since I've been seeing a decrease in interest on Doomsday project, I've decided to help it's developer by posting some info on IMPORTANT development stages on Doomsday: - Master Server is Functioning Everybody check your parameters, cause they are completelly wrong! You won't be able to use the server unless you configure those console parameters as described in http://www.doomsdayhq.com/doc_multi.php - Network code is being improved, I've experienced less lag and Packet Loss with the current version 1.7.8 - Severall SaveGame code bugs being adressed. - DirectSound code being improved. - Author working on 2.0 Release. For more details visit doomsdayhq.com I've tryed to create a public server that appears on Doomsday Master Server list and I've been successful! That list can be found on: http://www.doomsdayhq.com/master.php 0 Share this post Link to post
Gherkin Posted April 29, 2003 Now if that masterserver would at least just output the IWAD filename (and optionally additional PWAD filenames), I could add support for it in Doom Connector. And if there were just a few real dedicated servers which stay online and work... I could even test it ;) 0 Share this post Link to post
NightmareZer0 Posted May 1, 2003 Sweet! Now all we need is someone to make some servers ;). 0 Share this post Link to post
999cop Posted May 2, 2003 Well I guess a graphics major port is good to use for cooping. 0 Share this post Link to post
Torn Posted May 3, 2003 sound nice, just shitty, jdoom lags a bit for me, :(. I really hope I can get money to a new computer soon... 0 Share this post Link to post
Carlos_Ed Posted May 6, 2003 Perhaps I can create a server. I'm planning to start a Cooperative Gaming in some maps I have on a CD. Lot's of them are shitty, others are great... and all others between are also there - :D . So, any one willing to play e-mail to: Carlos_Ed@netcabo.pt 0 Share this post Link to post
999cop Posted May 6, 2003 I don't know what this problem is, but when I try to run KickStart.exe, it gives me this error as follow: "Failed to load control "CommonDialog" from COMDLG32.OCX. Your version of COMDLG32.OCX may be outdated. Make sure you are using the version of the control that was provided with your application." Well, I've searched through Google and got the lastest version of COMDLG32.OCX off net, however apparently it is not good enough. 0 Share this post Link to post
Gherkin Posted May 6, 2003 Put it in your windows' system folder (might be "c:\winnt\system32") and run "regsvr32 c:\winnt\system32\comdlg32.ocx" That should do it, if it doesnt, then uhmmm, ask him for a proper installation setup for the application :P 0 Share this post Link to post
Carlos_Ed Posted May 10, 2003 About those errors with KickStart get the "Full KickStart Install". The guy made KickStart with Visual Basic (:P) so loads of librarys that usually nobody has are needed. Here's the link: ftp://jfiles@server1.thefourwinds.net/jdoom/dkssetup.exe 0 Share this post Link to post
Deviant Force Posted May 12, 2003 This server sounds fun where can i download the wads and is the server up yet? 0 Share this post Link to post
Carlos_Ed Posted May 19, 2003 Yes...I'm currently waiting for one more player... and confirming e-Mail request by another. If you give some certain I will start it this week. Mail to Carlos_Ed@netcabo.pt to get more info. I recomend contacting me on Microsoft Windows Messenger when we are ready to setup games. 0 Share this post Link to post
Gherkin Posted May 19, 2003 You can use Doom Connector to get together and play online once you've settled a date with friends, or just play with the people you meet there. Thats what the service is designed for. The full JDoom multiplayer setup can be configured and launched with a few mouseclicks, and optionally, you can let others in to join or lock it if you prefer a private game. 0 Share this post Link to post
Carlos_Ed Posted May 20, 2003 Last time i've tryed Doom Connector it mumbled about an master server update or something... ( :/ ) I realy can't remember! All I know is it didn't work at the time. But... now that you mentioned it, i think it's time to go check it out! Thanks. Hope to see you all there... 0 Share this post Link to post
Gherkin Posted May 20, 2003 it mumbled about an master server update or something That sound very vage to me, but if its the message "Masterserver query protocol for [engine] is outdated." then I probably have taken care of it already. JDoom's masterserver is not supported by Doom Connector, because the masterserver simple doest provide required information to launch a client's engine properly. Which is what I kinda asked for in my first post in this thread. However, fortunately Doom Connector is not dependent on any engine's masterserver and provides the option of setting up games yourself. This is where the Rooms come in. Each room represents such a custom game. You can chat in the room, configure the game and play it together. The only downside this has is that one (the moderator of the room, the one who launches the game) will be the host. So check the ping beside the moderator's name to see what your ping in the game will be. 0 Share this post Link to post
Carlos_Ed Posted May 22, 2003 ... just to say that i've been using Doom Connector for all day and it's working exactly as I wanted/expected to. My room didn't wait 5 minutes... and already got 4 players that actually stayed there, yet a lot more went by! Anyone willing to play, feel free to drop by my chatroom!... 0 Share this post Link to post