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Codename_Delta

[NO DEADLINE, AND SLOTS ALL TAKEN] Finer Doom: The Nominal Touches (TNT CP)

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I really may map a thing as I never worked with any other IWAD ressources than Doom I and Doom II !

Maybe a MAP02 ? :)

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6 hours ago, Briøche said:

I really may map a thing as I never worked with any other IWAD ressources than Doom I and Doom II !

Maybe a MAP02 ? :)

Added ya to the list!

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17 hours ago, Codename_Delta said:

but making the really annoying lumped together textures useable does not count as a custom texture

Huh? What does this mean?

However this project looks interesting, good luck with it!

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55 minutes ago, Walter confetti said:

Huh? What does this mean?

However this project looks interesting, good luck with it!

I mean the textures that are comprised of multiple textures, and thanks!

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2 hours ago, Codename_Delta said:

I mean the textures that are comprised of multiple textures, and thanks!

Like the one replacing SLADRIPx and WFALLx / SWxSKUL lumps? Or something completely different but based upon the original textures, like the one in Patched-up textures?

Sorry for the dumbness, but i don't get this point!

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3 minutes ago, Walter confetti said:

Like the one replacing SLADRIPx and WFALLx / SWxSKUL lumps? Or something completely different but based upon the original textures, like the one in Patched-up textures?

Sorry for the dumbness, but i don't get this point!

I mean the first one

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26 minutes ago, Walter confetti said:

A UV Max demo of sys (recorded with eternity "forseti" 4.0.2):

uvmax-walt-sys-138.zip

 

Nice intro map. I have a map candidate, but i'm not sure if it's acceptable for difficulty.

You could post it and see how you can make it easier, and thanks for the demo, I'ma watch now

 

EDIT: I'm getting some weird desyncs with that demo, I have no clue why, and I installed eternity just to watch :P

Edited by Codename_Delta

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On 9/28/2022 at 3:47 PM, Codename_Delta said:

making the really annoying textures that are comprised of multiple textures useable does not count as a custom texture

I'm still confused by this - what do you mean by make them usable? They're already perfectly usable as is. . .

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2 minutes ago, Faceman2000 said:

I'm still confused by this - what do you mean by make them usable? They're already perfectly usable as is. . .

you're right, I'm dumb :P

 

well, I guess the midtextures being included in these weird textures is annoying, same for the seemingly unused saw texture.

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oh go on then... I've finished my maps for 2Enemy and Devious Deviance, and other projects I'm mapping for have longer deadlines. So I can whip up a small early map, sign me up for a MAP6.

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3 minutes ago, knifeworld said:

oh go on then... I've finished my maps for 2Enemy and Devious Deviance, and other projects I'm mapping for have longer deadlines. So I can whip up a small early map, sign me up for a MAP6.

k

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