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999cop

painting problem

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Does anyone know how to recolor textures/sprites/whatever if something turns to black and white after you imported it into wintex? I need basic instructions more than just telling me to do it in PS/PSP

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In PS, go to Image > Mode > Indexed Color. From the palette box make sure you choose Local (Adaptive) and 256 colors. I've always used this method to import stuff into Wintex. OK so it doesn't convert it to the Doom palette but it makes sure it's correct when you import it into wintex.

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It goes black and white for you? Usually mine just does some stupid color changes, like swapping all blue for red and yellow for cyan. I just open the original file and copy the correct version over...

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