sirjuddington Posted May 24, 2003 I think it's time to dump that old thread and start fresh ;) Display: - Decals aren't clipped properly - Hole in full hud - Intermission screens not done - Save/Load game menus not done - Walls adjacent to sloped floors/ceilings misaligned - Heretic/Hexen hud weapons too high - Sprite/Transparent wall depth sorting not working properly - Mid texture alignment wrong in certain places (eg E4M3) Misc: - Fonts slow game down significantly on slower CPUs Missing features: - Md2s - Dynamic lighting - Line_Horizon special - Crossfades (Melt/Burn/Crossfade) On-topic posts only! (bug reports, etc) 0 Share this post Link to post
digit@l_pimp Posted June 22, 2003 Texture alignment seems to be way off in this version. I ran ZDoom and ZDoomGL side by side and texture values (especially for flats) are all wrong. The only reason I noticed this is because I'm using the Sector_SetCeilingPanning command in my script and ZDoom does the panning correctly while ZDoomGL is off. Also, texture that I have auto-aligned in DeePsea appear completely aligned in ZDoom but not in ZDoomGL. Other than that, looks good. Can't wait to see that Line_Horizon working. That'll be beautiful. :) Cheers! 0 Share this post Link to post
digit@l_pimp Posted June 22, 2003 I think I just read a post where you said version 0.75 has this all fixed. If so, I guess my last post can be disregarded except for the mid-alignment, but you've already got that pegged as a bug. Good job hitting all this stuff, timms. ;) 0 Share this post Link to post
KCat Posted July 16, 2003 The display resets back to te desktop size, then back to the game size between the loading console and titlepic.. I don't remember this happening in 0.72(the last version I had). 0 Share this post Link to post
parkkangil Posted January 9, 2004 I know another bug. doom weapons are too low. 0 Share this post Link to post
Zoost Posted March 18, 2004 Decals aren't clipped properly. That is really annoying. Is there a way to disable decals? 0 Share this post Link to post
Graf Zahl Posted March 18, 2004 Zoost said:Decals aren't clipped properly. That is really annoying. Is there a way to disable decals? type 'cl_maxdecals 0' at the console. And yes, I agree that not clipping them is rather annoying... 0 Share this post Link to post