Igor9 Posted June 25, 2003 Something easy to pick up and make a couple of rooms with, I promise I won't release any crap :) 0 Share this post Link to post
Amaster Posted June 25, 2003 I suggest wad author. But thats just me. It's best to simply download a few from the editors page and try them. 0 Share this post Link to post
mmnpsrsoskl Posted June 25, 2003 Assmaster said:I suggest wad author. But thats just me. It's best to simply download a few from the editors page and try them. That. Even though I don't use it, you may wanna try Deepsea, it's one of the most prominent editors around for Doom. It's good apparentely :P 0 Share this post Link to post
deathbringer Posted June 25, 2003 There'll be as many different opinions on this as there are members on rthe forum, but i also suggest wad author, you can create sectors with a single click (well, two actually), drag them to the size you want, and it has automatic creation of doors and stairs (though you better like the STONE4 texture on your stairs! otherwise your in for a hefty editing job)..though it still took me months to work out how to make doors, so there werent any doors until level 12 of my first megawad i was creating (now deleted) but thats me XD 0 Share this post Link to post
Torn Posted June 25, 2003 wad author is cool. My prefered editor(if anyone haven't noticed :P). You could try dck, deth, why, etc... too :P I think you need to test them all, for get a view of which one there is best for you. 0 Share this post Link to post
Amaster Posted June 25, 2003 deathbringer: Y'know, you can create your own motifs so that your stairs wont always be stone4. 0 Share this post Link to post
Grimm Posted June 25, 2003 WadAuthor would no doubt be the easiest. Of course, real editors use DEU/DETH. ;) 0 Share this post Link to post
Tobester Posted June 25, 2003 I throw my vote in with wadauthor. It's real easy for getting down the basics imo. Im teaching a few people how to use it already. 0 Share this post Link to post
Shaviro Posted June 25, 2003 Tobester said:I throw my vote in with wadauthor. It's real easy for getting down the basics imo. Im teaching a few people how to use it already. Agreed! It doesn't take long to learn. 0 Share this post Link to post
Use Posted June 25, 2003 Epyo said:Deepsea. Yeah really, the only skill you need to master deepsea is the ability to read. 0 Share this post Link to post
Enjay Posted June 25, 2003 Igor9 said:What is a good map editor for a beginner? That implies you want to start with one editor, get the basics down pat and then possibly move on to something more complex. It has to be said that people tend to stick with which ever editor they first get the hang of, and find it hard to move on to another. So a good map editor for a beginner is one that you will be happy using when you are no longer a beginner. It's much easier learning a good editor and sticking with it as it your editing requirements expand compared to learning one editor, realising it no longer does what you want, and trying to learn something you know should, and probably does do all the things you want, but you can't find them because you are used to a different menu system. This goes for any software - ever had to change the word processor/ graphics editor/ whatever you use? So, try a few, see what you like and feel comfortable with, consider what you might want a year from now then take the effort to learn your editor of choice. My personal choice is DeePsea. I find it very easy to make levels with and it has built in tools that mean I have no need to use any external utils for compiling WADs or managing the resources within a WAD. There isn't another editor that has as many built in features as DeePsea. It is shareware (like WadAuthor). The shareware limits mean maps over a certain size cannot be saved (easily big enough for your "couple of rooms") but all the other built in tools are unlimited. Registering removes the map size limit (as you'd expect). 0 Share this post Link to post
netnomad312 Posted June 25, 2003 You want easy, you get WadAuthor. As for the number of features it has... the only thing important I can think of, that DeePsea can do and WA can't is lump management. And apparantly there's going to be a new release soon with that, as well. 0 Share this post Link to post
cyber-menace Posted June 25, 2003 I say Deepsea all the way! If you want a bit more work use Wadauthor. Me myself I started with Windeu but that's the only editor I could find at the time. Anyhow I prefer Deepsea out of all of them! 0 Share this post Link to post
The Ultimate DooMer Posted June 25, 2003 WadAuthor (for maps) and Wintex (for lumps). 0 Share this post Link to post
Grogglogobofink Posted June 25, 2003 heh, once you start editing with WA you won't be able to edit with anything else because it's vastly different. my personal suggestion is that you try deth or maybe deepsea first. and of course, wintex for lump editing. 0 Share this post Link to post
netnomad312 Posted June 25, 2003 The Ultimate DooMer said:WadAuthor (for maps) and Wintex (for lumps). Exactly. Although I'm looking forward to WA with lump management... 0 Share this post Link to post
mmnpsrsoskl Posted June 26, 2003 I wonder how long it will take before Deep comes in here...:P 0 Share this post Link to post
Use Posted June 26, 2003 mmnpsrsoskl said:I wonder how long it will take before Deep comes in here...:P heh, it might be a while actually. 0 Share this post Link to post
netnomad312 Posted June 26, 2003 mmnpsrsoskl said:I wonder how long it will take before Deep comes in here...:P When he does, I'm leaving. No use trying to argue with him. *eye roll* 0 Share this post Link to post
SmellyOgre Posted June 26, 2003 I'd say Deepsea it has a easy tutorial that teaches you how to make a map step by step. And it's easy to use. 0 Share this post Link to post
blod Posted June 26, 2003 Use3D said:Yeah really, the only skill you need to master deepsea is the ability to read. ... and to pay for updates $) 0 Share this post Link to post
Chopkinsca Posted June 26, 2003 When I tried to make maps, I used deepsea. For a while, I had no idea what I was doing until I grasped the idea of sectors. (which for some reason took a while) then it was actually fun to map. I didn't like WA as much, but because I was used to deepsea. not that I am a mapper, I never ever finished a map, and anything I have done, looks so n00bishly done. 0 Share this post Link to post
Torn Posted June 26, 2003 netnomad312 said:When he does, I'm leaving. No use trying to argue with him. *eye roll* will be a bit hard for him to come in here, because he is banned. 0 Share this post Link to post
Fletcher` Posted June 26, 2003 If you still have DOS, I suggest DCK. IMO it's one of the easiest editors out there. 0 Share this post Link to post
netnomad312 Posted June 26, 2003 Torn said:will be a bit hard for him to come in here, because he is banned. Whoa, really? What for? 0 Share this post Link to post
Epyo Posted June 26, 2003 http://www.doomworld.com/vb/showthread.php?s=&threadid=15538&pagenumber=3 0 Share this post Link to post
Grimm Posted June 26, 2003 http://www.doomworld.com/vb/showthr...38&pagenumber=3 Well, the bullshit continues. deep getting banned for that is ludicrous. I don't see why it's so hard to switch editors. I switched from DEU to DETH with no problem. ;) 0 Share this post Link to post
netnomad312 Posted June 27, 2003 Grimm said:Well, the bullshit continues. deep getting banned for that is ludicrous. I don't see why he was banned, either. But I suppose it's none of my business anyway. This kinda reminds me of one of ling's comics though: http://www.doomworld.com/linguica/comics/comics/comic021.gif 0 Share this post Link to post