SulfurOccult Posted July 16, 2003 I'm may be doing some sprite editing for a wad soon, but i heard there are some rules that need to be followed? and body out there want to give me the low down and the skinny on sprite editing? 0 Share this post Link to post
mmnpsrsoskl Posted July 17, 2003 Doom's pallette, unless you change it out for another. This is 256 colours I believe. And I think the biggest size is something like 4096x4096...not really sure. 0 Share this post Link to post
Cyb Posted July 17, 2003 depends on what you're making sprites for. tallest sprite in any engine is 509, but zdoom supports taller (I forget the exact height). Widths are essentially unlimited unless you're insane. and yes, the doom pal is 256 colors 0 Share this post Link to post
deep Posted July 24, 2003 Cyb said:depends on what you're making sprites for. tallest sprite in any engine is 509, but zdoom supports taller (I forget the exact height). Widths are essentially unlimited unless you're insane.The format invented by yours truly allows for unlimited height (up to 32k), but for practical reasons height is limited to 2048. Width is similarly limited to 4096 (I think). Anyway you will get weird results for wide sprites. 0 Share this post Link to post