Bloodshedder Posted August 1, 2003 Looks like Kurt Kesler has given up on Doom. He's recently posted a zip file of all his maps, which (accidentally) includes an incomplete version of kzdoom8.I'm doing it this way so I don't have to fix links on my downloads page. Call it what you want, but I'm not interested in maintaining this site anymore. I'm off to other engines, and have no intentions of looking back. ... This map [kzdoom8] isn't much to look at in the state of that version but if you want to look at it, you'll need to load the gothic texture wad. Don't expect to ever see this wad completed. Sorry to see you go, Kurt, and good luck on whatever it is you will be doing. I'm sure you will succeed. 0 Share this post Link to post
maxspeed Posted August 1, 2003 This cant be happening :( Kurt's levels were awesome. I really expected his kzdoom8 map. 0 Share this post Link to post
Fletcher` Posted August 1, 2003 Oh sure, die and leave a legacy. Be that way. :P Kurt, we shall miss ye. 0 Share this post Link to post
mystery8 Posted August 1, 2003 Sorry to hear it, but I wish him luck. And yeah, they all come back :) Resistance is futile. 0 Share this post Link to post
sgtcrispy Posted August 1, 2003 No! At least give some links to any new stuff your doing. And dont be a stranger. "Keep on Doo... oh wait... heh 0 Share this post Link to post
Szymanski Posted August 1, 2003 Well atleast he's still mapping, cool stuff to look forward to. 0 Share this post Link to post
Sphagne Posted August 1, 2003 Heh: ;) Never_Again: "He'll be back." Oh, the irony! 0 Share this post Link to post
Cyb Posted August 1, 2003 http://doom.vect.org:8080/other/kzdoom8.zip (400k) you need the GothicDM texture wad to play it, it's quite awesome to see, I've never quite seen a map like if before in fact. Too bad it won't get finished :( 0 Share this post Link to post
timmie Posted August 1, 2003 I agree. Seeing some of the geometry in that was awe inspiring. I've never seen a Doom map that quite looked like it, either. I think someone should finish it for Kurt :) 0 Share this post Link to post
sgtcrispy Posted August 1, 2003 Holee Crap! Nice camera work in the beginning. Slopes! /me gets teary eyed. WHY?! WHY KURT?! I LOVEDED YOU KURT! I LOVEDED YOOOOUUU!!! edit: opps hehe 0 Share this post Link to post
SmellyOgre Posted August 1, 2003 sgtcrispy said:Holee Crap! Nice camera work in the beginning. Slopes! /me gets teary eyed. WHY?! WHY KURK?! I LOVEDED YOU KURK! I LOVEDED YOOOOUUU!!! Actually his name is kurt. It sucks that hes leaving, i liked alot of his maps, especially the base ones. 0 Share this post Link to post
Chris Hansen Posted August 2, 2003 Cyb said:http://doom.vect.org:8080/other/kzdoom8.zip (400k) you need the GothicDM texture wad to play it, it's quite awesome to see, I've never quite seen a map like if before in fact. Too bad it won't get finished :( Yeah, absolutely freaking correct! Check out these screens if you haven't pressed Cyb's link yet: http://home13.inet.tele.dk/CNH/DOOM0005.jpg and http://home13.inet.tele.dk/CNH/DOOM0006.jpg You're a legend in the community Kurt, and have always inspired us with your cutting edge zDoom maps. Best of luck with your future endeavours. 0 Share this post Link to post
sirjuddington Posted August 3, 2003 As soon as ZDoomGL gets that shaders support he'll come running back and finish kzdoom8 to take advantage of them! :P (Well he did always show an interest in them...) 0 Share this post Link to post