Dancubus Posted August 3, 2003 I've been DooMing for YEARS, since it's release. I've just decided to start using some SP's, and I wanted to know what the favorite is in the DooM world. I have Legacy, and ZDoom, I like the features, and I'm looking for stuff with crazy new features and enhanced graphics. Thanks in advance. 0 Share this post Link to post
Dancubus Posted August 3, 2003 Please feel free to recommend anything else DooM-related that would be cool to get. 0 Share this post Link to post
quamosity Posted August 3, 2003 I REALLY like Immoral Conduct (http://www.doomworld.com/immoralconduct). It uses the EDGE engine and adds a ton of new weapons into the game. No new maps, but you can use any standard doom/doom2 single player set to it. Monsters a made a little harder, and there are other nice features. It is a good time and worth checking out at least. 0 Share this post Link to post
DooMBoy Posted August 3, 2003 I was going to recommend ZDoom for the enhanced stuff, but you already have that. :) Now, for the fancy graphics, check out JDoom. EDIT: Oops, too quick on the draw. :) Here is a good place for Doom(1) levels. Here is a good place for Doom2 levels. 0 Share this post Link to post
Dancubus Posted August 3, 2003 Any other recommendations would be appreciated, so keep 'em comin'! 0 Share this post Link to post
NiGHTMARE Posted August 3, 2003 DooMBoy said:Here is a good place for Doom(1) levels. Here is a good place for Doom2 levels. Here is an even better place for them. 0 Share this post Link to post
kinkyfriend85 Posted August 3, 2003 [Note this is what I think, so dont email any harassment regarding this] For good graphics and special effects + great sp feeling Doomsday is your choice For good editing and fast engine and fun net gaming and orig feeling Zdoom is your choice For good netcode Zdaemon is your choice 0 Share this post Link to post
NiGHTMARE Posted August 3, 2003 kinkyfriend85 said:For good netcode Zdaemon is your choice Skulltug uses ZDaemon's netcode, and is also based the latest version of ZDoom (v2.0.47), so you get the best netcode, the fastest port, and the best editing features, plus a whole load of extra Skulltag only goodness (e.g. new levels, weapons, skins and monsters). IIRC ZDaemon is still based on a ZDoom v1.23 beta, and beyond the netcode and experience point system, doesn't really add that much to the original ZDoom code. 0 Share this post Link to post
kinkyfriend85 Posted August 3, 2003 NiGHTMARE said:Skulltug uses ZDaemon's netcode, and is also based the latest version of ZDoom (v2.0.47), so you get the best netcode, the fastest port, and the best editing features, plus a whole load of extra Skulltag only goodness (e.g. new levels, weapons, skins and monsters). Good to hear, heard its nice, But does it have any gl option? IIRC ZDaemon is still based on a ZDoom v1.23 beta, and beyond the netcode and experience point system, doesn't really add that much to the original ZDoom code. never liked zdaemon, probably never will. way too buggy for my taste. Its like a "cs doom 2.0", tho I think cs doom feels funnier at some strange way. 0 Share this post Link to post
deathz0r Posted August 4, 2003 NiGHTMARE said:IIRC ZDaemon is still based on a ZDoom v1.23 beta, and beyond the netcode and experience point system, doesn't really add that much to the original ZDoom code. ZDaemonGL is based on 2.0.47. 0 Share this post Link to post
NiGHTMARE Posted August 4, 2003 Ralphis: No, but the latest version has ZDaemon's netcode. 0 Share this post Link to post
The Ultimate DooMer Posted August 4, 2003 DooMBoy said:Here is a good place for Doom 1 levels. Here is a good place for Doom 2 levels. Here is an even better place for Doom 1 levels. Here is an even better place for Doom 2 levels. 0 Share this post Link to post
Grimm Posted August 4, 2003 How dare you suggest that source port levels are better than Vanilla ones?! 0 Share this post Link to post
Grazza Posted August 4, 2003 No, he's right. Alien Vendetta sucks because it doesn't require a port. 0 Share this post Link to post
Carnevil Posted August 4, 2003 Skulltag WILL have a GL option soon enough. 0 Share this post Link to post
myk Posted August 4, 2003 What, doesn't it already have a Grenade Launcher? 0 Share this post Link to post
kinkyfriend85 Posted August 4, 2003 Carnevil said:Skulltag WILL have a GL option soon enough. will it support models?, [if so, md3?] Does it support textures up to 4096*4096 or higher? 0 Share this post Link to post
timmie Posted August 5, 2003 myk said:What, doesn't it already have a Grenade Launcher? heh, I laughed :) 0 Share this post Link to post
Derrick Posted August 13, 2003 GoldenEye Doom2 for Zdoom 1.22 and Doom Legacy 0 Share this post Link to post
chilvence Posted August 29, 2003 kinkyfriend85 said:will it support models?, [if so, md3?] Does it support textures up to 4096*4096 or higher? burp. 0 Share this post Link to post
Torn Posted August 29, 2003 chilvence said:burp. THANKS FOR BUMP A TWO WEEKS OLD THREAD FOR SAY BURP... 0 Share this post Link to post