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d3d

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when useing kicks.exe and doomsday...i get an arror saying...

GL_Init: Initializing Doomsday Graphics Library.
DG_Init: Direct3D 8.1.
Direct3D: Call to GetDeviceCaps failed:
D3DERR_NOTAVAILABLE
DG_Init: Failed to initialize Direct3D.

..from the console...and the thing is...i DO have d3d and it is working fine for dx8...anyone know how to bypass thios or fix it?

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If that's the case, use the OpenGL renderer and pray it doesn't crash within fifteen seconds of booting up doomsday.exe....

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