cycloid Posted November 22, 2003 it's rubbish really, the map has to be in the shape of the number 10. though you can represent the number 10 however you like (e.g. 10 identically sized areas linked by tranporters). heh. maximum area must be playable and not just monster spawn sectors. everything at judges discretion. final entries get compiled into a megawad. anyone up for it? 0 Share this post Link to post
Torn Posted November 22, 2003 Someone misunderstood the idea of the 10sectors competion? 0 Share this post Link to post
fraggle Posted November 22, 2003 He's suggesting this as an idea for a competition to celebrate 10 years of Doom. 0 Share this post Link to post
geekmarine Posted November 22, 2003 Nice interpreting there, fraggle, still sounds lame, though. 0 Share this post Link to post
cycloid Posted November 22, 2003 i'm sure i allured to the idea's lameness in there somewhere, heh 0 Share this post Link to post
Grazza Posted November 22, 2003 I think it is a bit late to start thinking of a new 10th anniversary project, even if it had a stronger idea behind it. e.g. "There must be an area in each map that somehow represents the number 10, and each map should be in the style of one of the best pwads from each of those ten years - three per year." Dunno, something for Doom2's 10th anniversary maybe, but still [newproject]worthy. 0 Share this post Link to post
The Ultimate DooMer Posted November 22, 2003 Unless we set a limit of 10 minutes to build the map... 0 Share this post Link to post
Doom_Dude Posted November 23, 2003 Ten months would've been enough time to make something cool for the 10th anniversary. 0 Share this post Link to post