Vegeta Posted November 27, 2003 I'm using Zdoom. How can I do to make a monster spawn certain item each time hi dies? I tried with "thing spawn no fog" comand, but the item is only spawned the first time the monster dies. If he is resurrected the item is not spawned anymore. Anysuggestion? I really can't replace it with a zombieman, chainguner, shotgun guy or nazy and their respective droped items. BTW, is there a way I can that monsters respawn only in a certain level via ACS or mapinfo? 0 Share this post Link to post
cyber-menace Posted November 27, 2003 It's kinda simple actually... Just give your monster a TID and then make it exexute a script when it dies then add a script like thisThing_SpawnNoFog (monsterTID, ThingType, 0) And that should do it. 0 Share this post Link to post
The Ultimate DooMer Posted November 27, 2003 I don't think it's possible to give an archvile-resurrected monster a special. The same goes for pain elemental-spawned lost souls and monsters from the icon of sin. (btw, you use the special box on the thing, you dont need a script) 0 Share this post Link to post
cyber-menace Posted November 27, 2003 I was just thinking that maybe it didn't work more than once because of the thing spawning it... 0 Share this post Link to post