Carnevil Posted December 6, 2003 Please post any problems/crashes with v0.95h here. Thanks! 0 Share this post Link to post
Infinite Ammunition Posted December 6, 2003 It STILL dosen't run ZooM. When I try it gives me "Class ACandle already registered". 0 Share this post Link to post
Skunkboy Kyle Posted December 14, 2003 Okay, I have a bug. It won't save my info. Everytime I start up the game I have to reassign all my buttons and redo my player before I can play any multiplayer games. It's annoying! 0 Share this post Link to post
Carnevil Posted December 14, 2003 Skunkboy Kyle said:Okay, I have a bug. It won't save my info. Everytime I start up the game I have to reassign all my buttons and redo my player before I can play any multiplayer games. It's annoying! Hmm Try configuring everything in single player mode first. Exit Skulltag, restart it, and your settings should be saved permanently. 0 Share this post Link to post
Skunkboy Kyle Posted December 14, 2003 Nope. Tried it. It didn't work. I played all the way up to "The Waste Tunnels" before I quit. 0 Share this post Link to post
Carnevil Posted December 15, 2003 Uh, so you load skulltag, bind all your keys, exit skulltag, load skulltag again, and you're keys aren't bound correctly? 0 Share this post Link to post
Skunkboy Kyle Posted December 15, 2003 Pretty much, as soon as I restart it resets to defaults. 0 Share this post Link to post
Skunkboy Kyle Posted December 15, 2003 I fixed it. I hope. There was a courrpted config file it kept going back to and getting info, so I put the new info into that file and everything works fine now. But now I have another bug, the bots just stand there. What's up? 0 Share this post Link to post
Carnevil Posted December 15, 2003 The bots will be fully operational in v0.96. 0 Share this post Link to post
Skunkboy Kyle Posted December 15, 2003 But I've heard everyone else say at least some of the bots are fuctional, for me they just stood there. 0 Share this post Link to post
Johnny Posted December 16, 2003 Bots haven't worked since like 95b or something, dude. 0 Share this post Link to post
Skunkboy Kyle Posted December 16, 2003 ;_; Why don't we use shitty generic bot thing like Zcajun then? 0 Share this post Link to post
Rellik Posted December 16, 2003 When I got the grenade launcher and the Spread powerup the right side grenade was fired much higher than the other two. Other than that it's looking very nice. 0 Share this post Link to post
Carnevil Posted December 16, 2003 Rellik said:When I got the grenade launcher and the Spread powerup the right side grenade was fired much higher than the other two. Other than that it's looking very nice. Works for me (tm) 0 Share this post Link to post
Rellik Posted December 16, 2003 I'm having problems with 3 of my levels bombing out in ST. They work fine in Legacy and the latest ZDoom, ZDaemon, and PRBoom. Required texture pack. 80kb Zip with the three maps and the error messages. 86kb Here's the directory with the 10 map pack and text files. Help? 0 Share this post Link to post
CaptainWinky Posted December 16, 2003 Skunkboy Kyle said:;_; Why don't we use shitty generic bot thing like Zcajun then? Probably because the Cajun bot is mediocre at deathmatch and, as far as I know, incapable of playing in CTF/ST. If you're just jonesing for a bot deathmatch, grab the latest version of regular Zdoom, which has Cajun bots built in. It's not the greatest, but it works. 0 Share this post Link to post
Skunkboy Kyle Posted December 17, 2003 But I want Deathmatch with ST so I can test out ST stuff. 0 Share this post Link to post
Johnny Posted December 17, 2003 Carnevil said:The bots will be back in 96. Period. 0 Share this post Link to post
Skunkboy Kyle Posted December 18, 2003 I got a NICE big fucking bug for you! Your fucking CTF server never went above four people for a reason! It says it can support 4 but it can't! It only allows 3 at one time! Anyone else is told the server is full! FUCK THAT SHIT! >_< 0 Share this post Link to post
Johnny Posted December 18, 2003 Skunkboy Kyle said:I got a NICE big fucking bug for you! Your fucking CTF server never went above four people for a reason! It says it can support 4 but it can't! It only allows 3 at one time! Anyone else is told the server is full! FUCK THAT SHIT! >_< JESUS CHRIST! Are you like, bipolar? Calm down, everything will be ok. 0 Share this post Link to post
Skunkboy Kyle Posted December 18, 2003 Johnny you can kiss my ass because after four people experienced the bug you still wouldn't admit it existed you cocksucker! 0 Share this post Link to post
Johnny Posted December 18, 2003 Skunkboy Kyle said:Johnny you can kiss my ass because after four people experienced the bug you still wouldn't admit it existed you cocksucker! Actually I did, ask DAI--GUARD. That's right, faggot. 0 Share this post Link to post
Carnevil Posted December 18, 2003 uh heh Anyway, you can limit your server's traffic with sv_maxclients. 0 Share this post Link to post
Skunkboy Kyle Posted December 18, 2003 Wasn't our server, it was yours. Johnny - Yeah but while I was trying to bash it into your thick skull you wouldn't listen! I knew it was a bug but you wouldn't listen! Prick! 0 Share this post Link to post
Johnny Posted December 18, 2003 Skunkboy Kyle said:Wasn't our server, it was yours. Johnny - Yeah but while I was trying to bash it into your thick skull you wouldn't listen! I knew it was a bug but you wouldn't listen! Prick! I thought you were wrong, but then I realized it was a bug. Just fucking drop it. God DAMN you have a temper problem! 0 Share this post Link to post
0-Mephisto-0 Posted December 20, 2003 While playing Team Deathmatch, I discovered that you can get Impressives and Most Impressives by shooting at your teammates with a Railgun. I shot a teammate several times and got many Most Impressives, although nothing happened to my teammate. Weird. 0 Share this post Link to post