ChaosOverlord Posted December 13, 2003 So just a straight up yes or no ... on this day of 12/12/03 MD2 models do -NOT- work with latest zdoomgl? cuz i have a great idea for a map, but it's worthless without md2 models... thanks. 0 Share this post Link to post
boris Posted December 13, 2003 They don't work with the latest version. 0 Share this post Link to post
KCat Posted December 14, 2003 But there are plans on it becoming one of the first "new" features once the OpenGL code is stable. 0 Share this post Link to post
timmie Posted December 14, 2003 actually, by popular vote, dynamic lights are first, followed by md2 models (and possibly other formats, as well). 0 Share this post Link to post
toxicfluff Posted December 16, 2003 timmie said:actually, by popular vote, dynamic lights are first, followed by md2 models (and possibly other formats, as well). Good, good - a more fundamental visual feature in my opinion too. On another note, are you planning on keeping up with every subsequent Zdoom version? 0 Share this post Link to post
timmie Posted December 16, 2003 Yup. I'm up to date at 2.0.60 right now for the internal betas. The plan is to stay current with the ZDoom releases. 0 Share this post Link to post