Sir Sapo Posted December 17, 2003 You guys are probably all getting tired of my questions but its semester exam time and i have a lot of time on my hands after my test..... anyway When i am making a WAD for Legacy, do i have to specify that the map is for legacy in the Level Editor, or will any map work for it? 0 Share this post Link to post
Gherkin Posted December 17, 2003 As with most engines, Doom Legacy can run standard Doom maps. So if you're not making a Hexen format map, it should work. Im not sure about WadAuthor, but Deepsea and Doom Builder both have special configurations for Doom Legacy. Altho its not required in this case, it IS recommanded to use them as they have some extra linedefs, sector types and/or things defined. So you dont have to lookup the number, but you can just click and select it from a list or so. 0 Share this post Link to post
netnomad312 Posted December 18, 2003 WadAuthor does not need a special legacy config. You just create the dummy sectors and then change the line types in "edit raw data," to 281 or whatever. I suppose if you new enough about it you could make a legacy config for it... or has someone already? 0 Share this post Link to post
toxicfluff Posted December 18, 2003 Yeah, I did one a while back: http://www.geocities.com/toxic_fluff/downloads/wadadefs.zip (right click save as) 0 Share this post Link to post
Sporku Posted December 19, 2003 I'm glad I stopped using Wad Author. Wait.. That was off topic. Oh well. 0 Share this post Link to post