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The Ultimate DooMer

A more complex PSP question

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If you simply want the sky to look a little bit foggy, you can cover it with a translucent white (or colored) layer. However I think the effect will not be very obvious.

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you can create a new layer and make it all one color and then set the transparency to 50 or 75% (or whatever suits you) and then merge the layers

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The only problem is of course that bitmaps don't support layers (do they?) I've currently done it by colourising and then adding brightness to it (the method I used for LTSD's foggy sky), but I'm sure it can be done better than that.

edit: I didn't read Cyb's post properly...

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yeah you need to up the color count to 16million first, then you should be able to add a new layer and then after you're done merge the layers and convert back to the doom pal.

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