cyber-menace Posted February 10, 2004 I need to know in order to finish my current map, how to get a script to only work on a certain difficulty. Right now I have:if (GameSkill () == ?) { scripts } I've tried GAME_SKILL_EASY, GAME_EASY, and EASY, but none of them worked. What is the proper keyword? Also is Difficulty 3 NORMAL and Difficulty 4 HARD... I might need those someday. Thanks in advance. EDIT: Never mind I got it. It was SKILL_EASY, but I would still like to know if Difficulty 3 is NORMAL and Difficulty 4 is HARD. 0 Share this post Link to post
boris Posted February 10, 2004 from zdefs.acs: #define SKILL_VERY_EASY 0 #define SKILL_EASY 1 #define SKILL_NORMAL 2 #define SKILL_HARD 3 #define SKILL_VERY_HARD 4 0 Share this post Link to post
cyber-menace Posted February 10, 2004 Eeep, it has something for all 5. That's a surprise. Thanks Boris. 0 Share this post Link to post