Bashe Posted February 21, 2004 I'm in a pickle because I can't get online with my laptop anymore for awhile! Anyway, I went into XWE (to try to make a SNES Doom experience) and removed all the sides from a sprite to make everything a one-sided sprite, but when I started to play (I use Zdoom), it said "PLAY A is missing one of it's rotations." So I gave him his sides back then started and it said "MISL is missing one of it's rotations." How do I fix it so they can be one-sided sprites? 0 Share this post Link to post
Graf Zahl Posted February 21, 2004 Bashe said:I'm in a pickle because I can't get online with my laptop anymore for awhile! Anyway, I went into XWE (to try to make a SNES Doom experience) and removed all the sides from a sprite to make everything a one-sided sprite, but when I started to play (I use Zdoom), it said "PLAY A is missing one of it's rotations." So I gave him his sides back then started and it said "MISL is missing one of it's rotations." How do I fix it so they can be one-sided sprites? Let me guess: You took PLAYA2A8 and renamed it to PLAYA2, right? Did you add a PLAYA8 sprite afterward? 0 Share this post Link to post
netnomad312 Posted February 21, 2004 ...did you try renaming it to PLAYA0, etc.? 1-8 is for rotations, 0 is for all-directional sprites (like items, weapons, etc.). 0 Share this post Link to post
Bashe Posted February 21, 2004 Oh... I named it PLAYA10, instead of PLAYA0! No wonder... 0 Share this post Link to post
Bashe Posted February 23, 2004 Now I have a problem with the Baron sprite. When it walks, it either is always facing you or it can turn, even though I got rid of all rotating sides. How is it doing that? 0 Share this post Link to post