ellmo Posted February 26, 2004 Heeeeelp! Doomguy does not pickup those pickup items defined in Decorate.lmp Is there something more I need to know about making pickup objects? pickup SHIT { DoomEdNum 20000 Sprite SHIT Frames "A" PickupMessage "Now you hav a shit!" PickupSound "DSSHIT" } Something I forgot? 0 Share this post Link to post
Shaviro Posted February 26, 2004 He will if you make it execute a script. 0 Share this post Link to post
Graf Zahl Posted February 26, 2004 Shaviro said:He will if you make it execute a script. Any special will do, even moving a non-existent sector. 0 Share this post Link to post
ellmo Posted February 26, 2004 So I MUST specify items pickup special? Damn. That was hard :) 0 Share this post Link to post