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Captain Red

Making projectiles bounce off walls (in zdoom).

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Yeah, set the HexenBounce flag on the projectile in the decorate lmp. If you are familiar with making new actor classes, then it should be no problem, otherwise there is a bit to learn. blah


I don't know how to limit the number of times it will bounce though...

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I'm not sure if this was changed or not, but in Hexen, each time something bounces off a wall or reflective object, it slows down a little (except the Bloodscourge shot and maybe the Wraithverge ghost). If it bounces around enough, it will eventually slow down to a crawl.

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