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marky

the DECORATE lump

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Hi, all!
I have built a map in which I replaced the sprites of one monster (demon). That works fine.
Now i want to replace the obituary message "player was killed by a demon" by my own message.
The map is encoded in "ZDoom, Doom in Doom" format. I read about the DECORATE lump. So, I opened the wad in XWE, made a new entry DECORATE and wrote:

actor demon 3002 {
Obituary "%o was killed ..."
}

But when I tried to save it, XWE said, it couldn't save. The DECORATE entry is also named a "MARKER" instead of a lump.

So, my question is:
Is it possible, to change this one special message in "ZDoom, Doom in Doom"-format without using Dehacked? If so, how do I have to do it? If it should work with the DECORATE lump, what did I do wrong?

Thanks for help,

Marky.

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Try making a text file with what you want in it first, then import it into the wad. XWE is weird sometimes about saving some things. Although I am not sure if you can change existing monsters with decorate.

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KoRn said:

I am not sure if you can change existing monsters with decorate.



You can't!

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Graf Zahl said:

You can't!


I thought so, my mind was asleep earlier.

nothing can stop you from doing this though:

actor newdemon : Demon 90
{
Obituary "%o was killed ..."
}
Then just replace all the demons in your map with thing number 90

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If you just want to change the obituary it can be done much easier with the DEHACKED lump.

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KoRn said:

I thought so, my mind was asleep earlier.

nothing can stop you from doing this though:

actor newdemon : Demon 90
{
Obituary "%o was killed ..."
}
Then just replace all the demons in your map with thing number 90



When I do this, Unleashed says:
'script error "decorate", line 1:
unknown game type newdemon'

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marky said:

When I do this, Unleashed says:
'script error "decorate", line 1:
unknown game type newdemon'



Get the latest version. You get this error with 2.0.61 or earlier.

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Graf Zahl said:

Get the latest version. You get this error with 2.0.61 or earlier.


oh, i see...
as it is a deathmatch wad which i will run on zdaemon, it won't work there, right? zdaemon seems to run an older version of zdoom, too...

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ok.
now i managed it with the dehacked lump. that was quite easy.

thank you for your help and the hint with the darkhour.wad

marky

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