doomaddict Posted June 27, 2004 How can I make an Icon of Sin on a DOOM II level using DOOM Builder? 0 Share this post Link to post
Torn Posted June 27, 2004 Did you even check how it is made in various megawads, original doom2 or anything before asking? 0 Share this post Link to post
CodeImp Posted June 27, 2004 Heh, third topic with Doom Builder in the title today, and third topic today that has Doom Builder in its title but where the "problem" is not related to Doom Builder. 0 Share this post Link to post
doomaddict Posted June 27, 2004 yes, but how can I assign which target the spawn cube goes to first, or if there are multiple spawners, how can I program them to fire at a specific target? 0 Share this post Link to post
deathbringer Posted June 28, 2004 Place the things which perform those actions, its not rocket science! (oh, and you cant specify which spawn point it shoots too first, well you probably can with scripting but does it matter?) Of course if you where using Deepsea you could just press F7 and use the "Make my wad for me" dialog 0 Share this post Link to post
doomaddict Posted June 28, 2004 deathbringer said:Place the things which perform those actions, its not rocket science! (oh, and you cant specify which spawn point it shoots too first, well you probably can with scripting but does it matter?) Of course if you where using Deepsea you could just press F7 and use the "Make my wad for me" dialog Oh, you can't? Well, then guess I gotta work on other parts of the map then. Thanks deathbringer. I really appreciate it. 0 Share this post Link to post
Andy Olivera Posted June 29, 2004 The firing order is determined by the item numbers of the Spawn Spots(ascending), so just arrange them so the one you want to be hit first has the lowest item number. The Shooters operate in the same way(lowest number fires first). 0 Share this post Link to post