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SirBardCat

Problem with Doombuilder and scripts

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ok why the hell isn't doom builder compiling my scripts, OR recognizing fragglescript? The "compile" button in the script editor isn't even highlighted. I dunno, maybe it doesn't support FS. That would be gay.

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FraggleScript isn't a compiled language, it's pure interpreted. The source of your script has to be inserted as mapinfo into the header of your level. I don't know how Doom Builder handles that. The compile option would probably be for ACS.

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heh, I received the same question in my mail today (same guy?), so ill give you the same answer;

FraggleScript (FS) doesnt need to be compiled, the engine reads and executes directly from the source code. Only ACS needs to be compiled in order to work.

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ok, so after writing my fragglescript, i just click close on the scripting thing, and i'm done, correct? i can't seem to get my scripts to work for anything and its driving me crazy.

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Agh. All this time it was just because I left out ";" at the end of the include things.h line.
thanks for the help, guys.

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*sniff* It's threads like these that make me enjoy getting up at 6:30 to go to Data Structures.

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