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sandmanfvr

AF??

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I know AA and what it is all about and frankly AA is over rated. (just my opinion) but what is AF and why does Doom 3 go 8x on it? Is it needed? Just wondering.

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It's basically a gigantic improvement over trilinear mipmapping and it incorporates a new process for rendering the far and near mip. It's pretty intensive on the GPU though... Trilinear filtering and maybe 2 pass Anti-aliasing are fine for me.

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