jakpandora Posted August 10, 2004 ok I am interested in getting doom 3, but for the sole purpose of modding. what exactly comes with it? I know a level editor does, but what else? are the tools hard to use, and do they come with tutorials? thanks! 0 Share this post Link to post
Chubzdoomer Posted August 11, 2004 jakpandora said:ok I am interested in getting doom 3, but for the sole purpose of modding. what exactly comes with it? I know a level editor does, but what else? are the tools hard to use, and do they come with tutorials? thanks! The editor is not TOO hard to use, but I would recommend starting by editing for the original DOOM games, which is definetely much much simpler, but teaches you the basics of what a good level should contain and such. I know this probably sounds like a "piece of cake" if you havent actually tried it before, but it is harder than what it sounds. Even if you havent made original DOOM levels before, there is a chance you could learn, its all in the tutorials! The level editor is all that is included, but it is a pretty powerful one and was used to make all of the levels in the game. Try the doom3world.org forums for tutorials and stuff. (The doom 3 level editing section) GoOD LUCK! 0 Share this post Link to post
jakpandora Posted August 11, 2004 ok thanks. actually, I have made a bunch of old doom maps, so that should help. 0 Share this post Link to post
Manc Posted August 11, 2004 Editing for classic doom is very little like editing for a true 3d game, so only some of that knowledge may come in to play, if any. 0 Share this post Link to post
HackNeyed Posted August 11, 2004 Actually i tried off and on for a week to make a Doom2 level in doom builder and i could never get any results i wanted, like closed sectors lol... but for my foray in 3d construction i found Doom3 to be quite simple to learn some of the basics, yeah its pretty much the same editor as Quake 2 and 3 or WolfET and CoD im sure, but short of seeing the interface i've had no experience. So i watched 3 of these wonderful Doom 3 Video Tutorials and after about 3 days of horsing around made my room, haha its very crude but im just getting my feet wet, and if i can do it anyone can. good luck :) base folder and type map hackneyed 0 Share this post Link to post
deathbringer Posted August 11, 2004 Rather than "Starting off in Doom" and moving up to Doom 3, start off in a simple true 3D game, such as Quake, except thats probably not MUCH easier than jumping straight into doom 3 (but then all true 3D editors just look confusing to me anyway, so maybe it is easier) 0 Share this post Link to post
Fusion Posted August 11, 2004 I personally would recommend starting in Doom3.. there's no reason to learn an entire interface for a 2d level editing application that has no real bearing on the Doom3 editing interface. Sure you'll learn fundamentals such as good level design techniques, and structural realism/and or gameplay.. but you will learn the same things over time in Doom3 anyway.. The bottomline is that if you've never made maps for a game before, you're gonna suck for the first few months; everyone does. 0 Share this post Link to post