lord.bertus Posted December 28, 2004 i put the disk in, the monster comes up, my screen turns grey, then it goes back to my desktop and a filething shows up that says error during initialization. i have the patch. this is the message. DOOM 1.0.1282 win-x86 Sep 16 2004 16:45:51 1405 MHz AMD CPU with MMX & 3DNow! & SSE 224 MB System Memory 32 MB Video Memory Winsock Initialized Hostname: your-9jdjrfbyjo IP: 192.168.0.3 doom using MMX & SSE for SIMD processing enabled Flush-To-Zero mode ------ Initializing File System ------ Loaded pk4 C:\Program Files\Doom 3\base\game00.pk4 with checksum 0x7dafc4d4 Loaded pk4 C:\Program Files\Doom 3\base\pak000.pk4 with checksum 0x28d208f1 Loaded pk4 C:\Program Files\Doom 3\base\pak001.pk4 with checksum 0x40244be0 Loaded pk4 C:\Program Files\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 C:\Program Files\Doom 3\base\pak003.pk4 with checksum 0xcd79d028 Loaded pk4 C:\Program Files\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b Loaded pk4 C:\Program Files\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621 Current search path: C:\Program Files\Doom 3/base C:\Program Files\Doom 3\base\pak005.pk4 (63 files) C:\Program Files\Doom 3\base\pak004.pk4 (5137 files) C:\Program Files\Doom 3\base\pak003.pk4 (4676 files) C:\Program Files\Doom 3\base\pak002.pk4 (6120 files) C:\Program Files\Doom 3\base\pak001.pk4 (8972 files) C:\Program Files\Doom 3\base\pak000.pk4 (2698 files) C:\Program Files\Doom 3\base\game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5151 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg couldn't exec DoomConfig.cfg couldn't exec autoexec.cfg 5151 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded Couldn't find proc address for: wglGetExtensionsStringARB Couldn't find proc address for: wglSwapIntervalEXT Couldn't find proc address for: wglGetPixelFormatAttribivARB Couldn't find proc address for: wglGetPixelFormatAttribfvARB Couldn't find proc address for: wglChoosePixelFormatARB Couldn't find proc address for: wglCreatePbufferARB Couldn't find proc address for: wglGetPbufferDCARB Couldn't find proc address for: wglReleasePbufferDCARB Couldn't find proc address for: wglDestroyPbufferARB Couldn't find proc address for: wglQueryPbufferARB Couldn't find proc address for: wglBindTexImageARB Couldn't find proc address for: wglReleaseTexImageARB Couldn't find proc address for: wglSetPbufferAttribARB ...calling CDS: ok ...created window @ 0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 12 selected ...creating GL context: succeeded ...making context current: succeeded Couldn't find proc address for: wglGetExtensionsStringARB Couldn't find proc address for: wglSwapIntervalEXT Couldn't find proc address for: wglGetPixelFormatAttribivARB Couldn't find proc address for: wglGetPixelFormatAttribfvARB Couldn't find proc address for: wglChoosePixelFormatARB Couldn't find proc address for: wglCreatePbufferARB Couldn't find proc address for: wglGetPbufferDCARB Couldn't find proc address for: wglReleasePbufferDCARB Couldn't find proc address for: wglDestroyPbufferARB Couldn't find proc address for: wglQueryPbufferARB Couldn't find proc address for: wglBindTexImageARB Couldn't find proc address for: wglReleaseTexImageARB Couldn't find proc address for: wglSetPbufferAttribARB ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: STEREO ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine X..GL_ARB_texture_cube_map not found X..GL_ARB_texture_env_dot3 not found ...using GL_ARB_texture_env_add X..GL_ARB_texture_non_power_of_two not found ...using GL_ARB_texture_compression X..GL_EXT_texture_filter_anisotropic not found ...using GL_EXT_texture_lod ...using GL_1.4_texture_lod_bias ...using GL_EXT_shared_texture_palette X..GL_EXT_texture3D not found ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found X..GL_ATI_separate_stencil not found X..GL_ATI_fragment_shader not found X..GL_ARB_vertex_buffer_object not found X..GL_ARB_vertex_program not found X..GL_ARB_fragment_program not found ******************** ERROR: The current video card / driver combination does not support the necessary features. ******************** Error during initialization Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL 0 Share this post Link to post
Amaster Posted December 28, 2004 Looks like your video card doesnt meet doom3's requirements. Judging from this error log, it looks like the rest of your system doesnt either. Just to be sure though, please post your system specs, particularly the processor type and speed, video card, and the amount of RAM you have. 0 Share this post Link to post
lord.bertus Posted December 29, 2004 i got the game as a gift so i dont know its requirments, but my prossesr is an amd athalon 1600+ and is 1.41 ghz the video card is a prosavage 8 and i have 256ddr for ram 0 Share this post Link to post
Amaster Posted December 29, 2004 Well, you can find the system requirements on the bottom of the box, or just look here: http://www.doomworld.com/vb/showthread.php?s=&threadid=28223 But yes, your system doesnt meet the requirements. Particularly the video card. 0 Share this post Link to post
lord.bertus Posted December 29, 2004 well thats depresing. thanks anyway tho. 0 Share this post Link to post