Captain Red Posted January 25, 2005 Is it possible in zdoom to make a monster drop a ready made 'big' hexen weapon (ie sword, Bloodscorge or holy staff)? I don't mean the parts, I mean the whole thing as one item. 0 Share this post Link to post
Graf Zahl Posted January 25, 2005 Captain Red said:Is it possible in zdoom to make a monster drop a ready made 'big' hexen weapon (ie sword, Bloodscorge or holy staff)? I don't mean the parts, I mean the whole thing as one item. No. That's because there is no one item. These weapons don't have complete sprites and logically no means to place them as a single item. Of course you could create a sprite and define a DECORATE item that then calls an ACS script which gives the weapon to the player. 0 Share this post Link to post
kristus Posted January 25, 2005 Or perhaps have the monster drop all the parts of it? 0 Share this post Link to post
Captain Red Posted January 25, 2005 Graf Zahl said: Of course you could create a sprite and define a DECORATE item that then calls an ACS script which gives the weapon to the player. Good idea, but a bit impractical for what I'm trying to do.kristus said: Or perhaps have the monster drop all the parts of it? That's the plan. But it looks a little tacky (IMO) Thanks anyway. 0 Share this post Link to post
Graf Zahl Posted January 25, 2005 kristus said:Or perhaps have the monster drop all the parts of it? There's a better option. ZDoom contains items which drop all parts of such a weapon. They are called QuietusDrop, WraithvergeDrop and BloodscourgeDrop and take proper care that they don't end up at the exact same position. 0 Share this post Link to post