cycloid Posted January 30, 2005 ok, if you do a sky horizon, like on top of a wall surrounding an outside area it's fine but i'm trying to do full floor to cieling sky (to create floating platforms) and get nasty hom's... seems to be that if your viewpoint is above the floor that the sky's columns are drawn from then that creates the issue... someone slap me i probably deserve it 0 Share this post Link to post
Tormentor667 Posted January 30, 2005 Frederik did this somehow in Vrack! Check this map for a demo and a help! 0 Share this post Link to post
Szymanski Posted January 30, 2005 See also fredriks coecits.wad. IIRC you have an extra sector with its floor 1 unit below the ceiling surrounding the map. 0 Share this post Link to post
Fredrik Posted January 30, 2005 Vrack, Vrack 2 and Coecits all did it in a broken way. Check out how I did it in Vrack 3 instead. 0 Share this post Link to post
cycloid Posted January 31, 2005 i get it.... 1. you cant see the cieling of the skybox cos it's so high up, and 2. you're always above the floor of the outer bit so the sky goes all the way... i think 0 Share this post Link to post