cactus Posted March 26, 2005 I need people to beta test the mini map I made: http://tetsujin.free.fr/salamander.WAD I hope this is not too hard. Any ideas or suggestions are welcome. 0 Share this post Link to post
SyntherAugustus Posted March 26, 2005 next time tell people what this map is (it's zdoom map01 btw). Anyway, the map is good, but the 5 door part is confusing. also, it needs health pickups. 0 Share this post Link to post
Dutch Doomer Posted March 26, 2005 Looks pretty good so far,i only have a few things to say. It needs more variation in textures and more detail is needed imo. 0 Share this post Link to post
Vile1011 Posted March 26, 2005 This map could use a berzerker pack near the beginning, and like they said, more variation in texture. Most areas suffer from One Color Syndrome, in which the majority of the player's view is one color. This makes the level look flat. 0 Share this post Link to post
Psyrus Posted March 26, 2005 As I'm testing the map out and typing this at the same time, I immediately notice the extensive usage of SUPPORT3 as the main texture. As the posts above say, some texture variation would be good. The first door you come to has a lower texture that needs to be unpegged also. I was forced to fist a couple of demons after the room with all the doors. A berserk pack at the center of that room would be great imo. I'll stop there. 0 Share this post Link to post
Udderdude Posted March 27, 2005 Needs less SUPPORT3 .. alot less :P And a good music replacement would be nice. 0 Share this post Link to post
cactus Posted March 27, 2005 !NEW VERSION! \o/ http://tetsujin.free.fr/salamander2.wad I tried to make the level less flat using different textures. Fixed some sector bleeding stuff. I tried to use a midi replacement for the top boring level 1 music,mysteriously zdoom don't play it. :( 0 Share this post Link to post
Dutch Doomer Posted March 27, 2005 I don't see no music track in your wad (peeked with xwe),and did you renamed it to D_RUNNIN. As for textures it looks better but it still needs more detail,but thats because im a detail freak:) 0 Share this post Link to post
Udderdude Posted March 31, 2005 Yeah the D_RUNNIN entry isn't there, I checked as well. Atleast you added some brick texture in there. ********ly an improvement. Keep working on it, I'm sure it'll turn out great. 0 Share this post Link to post