Andy Tran Posted April 17, 2005 I've decided to write a tutorial on making Status Bar Faces for Doom. It requires knowledge of pixeling and a program with layers. I hope you enjoy this. Source: http://yoffy.z-games.net/STFTutorial.htm 0 Share this post Link to post
CyberDemonHunter Posted April 18, 2005 It's like Michael Jackson backwards :D 0 Share this post Link to post
kristus Posted April 18, 2005 I've made 3 sets of HUD faces. It's not very fun. First two times I used a method much like this. The first time I was developing my touch the second I made for Hyena my old Doom1 TC (THe hud from that was used in Freedoom for a few years or something. Modified though.) The third I made with 3d studio and I defenitely like that one best. I am just about to fix it up a bit though as it's a bit sloppy done imo. 0 Share this post Link to post
188DarkRevived Posted April 18, 2005 CyberDemonHunter said:It's like Michael Jackson backwards :D Hmmm....From a perfectly white epidermis pigmentation to a ruddy-red epidermis pigmentation. Indeed, I don't get to see this everyday. At least the nose is still in one piece. Anyways, I've only done a replacement for the God-mode "yellow eyes" HUD frame. It looked cartoony and unrealisitc. But I've still included it in my JDOOM WAD, knowing that not many people will actually discover the new "yellow eyes" frame due to the fact that they are playing at high resolutions with microscopic status bars. Silly me :p 0 Share this post Link to post
Andy Tran Posted April 18, 2005 Thanks Nmn, I was thinking of making our own modding team. Your graphics really kick ass. I love them. I'll send you a pm about it. 0 Share this post Link to post
DumbSCRIPTguy Posted April 19, 2005 Cool. Now i learned that thing. IHQZ!!!LOL!!ROTFL!!!**!! 0 Share this post Link to post