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ragnew

UV Maxdemo of map02 from play.wad.

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Here's a demo from the new level set that bejitas has just released. It's a pretty good set of maps, so I thought I'd sit down and make a demo for the level that I like the best...

You'll need the following to run this level set as well as this demo.

Monsters.wad from the Monsters Resource Pack
http://nami.mancubus.net/secret/monsters.zip

Console Doom
http://www.doom2.net/~doomdepot/wads/consoledoom.zip

Lastly, Play.wad
http://geocities.com/hungry_mancubus/play.zip

The demos not the best in the world, but it's okay. One of the damn lost souls didn't make it into killing range, so, that made it a 99% kill ratio.

Sent demo off to Ops.

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Searcher said:

I get a sync problem right near the start with cab 63.


Works for me. Are you sure it's 63 and not 63a? I haven't tried 63a, but I imagine that even a very minor version change like that might be a problem.

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Richie, Good stuff. Tough map.

Got it to run with 63a as well. For some reason my system was particular about the order of the wads or it gave me errors. First time I have seen that.

Enjoyed it. Nice job!

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Searcher said:

Richie, Good stuff. Tough map.

Got it to run with 63a as well. For some reason my system was particular about the order of the wads or it gave me errors. First time I have seen that.

Enjoyed it. Nice job!

Hey thanks bud... :) Glad that you got it to run finally, I was starting to wonder if I had listed the wrong Zdoom version, and low and behold, when I check what .cab I had on my system, it was indeed 63a. My bad.. :)

Again, thanks for the comment, and sorry about the confusion.

Edit : I also made another demo for the map. This ones a bit better, the time is 12:34 instead of 15 minutes. It's on it's way to Ops as we speak.

Recorded with 63a as well.

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