kristus Posted April 24, 2005 Considering all the crap that have been added to Doom ports with hardware rendering... Why no one added bumpmapping yet is beyond me. 0 Share this post Link to post
Kaiser Posted April 24, 2005 If a port does end up implenting this..I'll guess the first to do it will be either Jdoom or Zdoomgl. But its not a bad idea though..but I do know that it will be a pain to implent. 0 Share this post Link to post
m0l0t0v Posted April 25, 2005 For the people (like me) who never heard of 'bumpmapping': wikipedia. [EDIT]I'm new to this, but... I'd imagine it wouldn't have much effect on low resolution textures (like in Doom).[/EDIT] 0 Share this post Link to post
KuriKai Posted April 25, 2005 If a port does end up implenting this..I'll guess the first to do it will be either Jdoom or Zdoomgl. But its not a bad idea though..but I do know that it will be a pain to implent. Correction... Doomsday or Zdoomgl. jDoom is only part of the port. 0 Share this post Link to post
iori Posted April 25, 2005 Correction, jdoom. It's all the same anyway, and before Doomsday was a collective port, it was just jdoom, jhexen, and jheretic. So if people are used to calling them by their old names that's their prerogative. 0 Share this post Link to post