Xtife Posted May 17, 2005 when i try to put texture or flats on stuff it gives me "runtime error 9, subscript out of range" so i cant finish my map now :( 0 Share this post Link to post
Jehar Posted May 17, 2005 um. Could you emphasise what you mean here? What editor? What textures did you try to apply? Anything custom? 0 Share this post Link to post
Xenophon Posted May 17, 2005 Have you selected an iwad for whatever game you're working for? 0 Share this post Link to post
Xtife Posted May 17, 2005 im using doom builder hehe :p i thought it was assumed since im posting in its forum i was trying to apply normal textures from the doom2.wad that i configered at start it seems like it gave me an error everytime i tried to bring up the list of textures. no matter what i do, it starts the map off with invailed textures by default, that arnt in the normal iwad so when i tried to change flats and textures it gave me this error in in 3d mode, but i was able to change the texures in 2d mode but not the flats 0 Share this post Link to post
Siggi Posted May 20, 2005 I have the same errors, but with Strife, Hexen and Heretic. I have also found that by changing the unknown texture to '-' before opening the texture browser will prevent the crash. 0 Share this post Link to post
Xtife Posted May 20, 2005 i have a similer fix for it too iv found that it wont crash aslong as i set a default texture/flat 0 Share this post Link to post
Bucket Posted May 20, 2005 So-- before you had " " as a name for your default textures? Sounds like we found the problem. 0 Share this post Link to post
CodeImp Posted May 21, 2005 I tried making a wall with a "" middle texture and click on it in 3D Mode, but it showed me the texture browse without problems and perfectly allowed me to select a texture for the wall. Please provide more information or the map in question with instructions to reproduce the error. 0 Share this post Link to post
Xtife Posted May 21, 2005 meh maybe i just have to reinstall DB or something i was using 1.64 before and maybe some is messing with it from that the maps i had started that had these errors had textures it couldnt find so maybe it was looking for the texture in the select texture window. and when it couldnt find it. it crashed 0 Share this post Link to post