zark Posted May 29, 2005 Yes, I started Tremor 2 again for the 3rd time yesterday. I'm much happier with the way it's turning out this time though. Here's a few screens: Outside the greatest corridor in the universe Inside the greatest corridor in the universe The start room This is the first mapping I've done for quite a while and I think it's pretty cool. 0 Share this post Link to post
MikeyScoots Posted May 29, 2005 Looks great but try to cut down on copying and pasting this time. Other than that should be better than the first hopefully. 0 Share this post Link to post
Johnny Posted May 29, 2005 Shut up, Bloodskull. Like you have any useful advice to a mapper as good as zarky. zarkyb said:Outside the greatest corridor in the universe SWEET JESUS 0 Share this post Link to post
Sporku Posted May 30, 2005 Looks very nice. I like it. Note: I was not paid by Zarkyb to make this post. 0 Share this post Link to post
Job Posted May 30, 2005 Nice job. A good balance of detail without assaulting the eyes. Also, good use of slopes...which I'm sadly incapable of implementing. And no, I wasn't paid to make this post either. : P 0 Share this post Link to post
MikeyScoots Posted May 30, 2005 Johnny said:Shut up, Bloodskull. Like you have any useful advice to a mapper as good as zarky. Just because I can't make a map look as good as he can doesn't mean I dont have enough intelligence to know how to make good suggestions for levels. 0 Share this post Link to post
Ichor Posted May 30, 2005 zarkyb said:Inside the greatest corridor in the universe Are those different textures on the windows by the lights? 0 Share this post Link to post
Scuba Steve Posted May 30, 2005 ...and a different slope angle on the upper right corridor! F! 0 Share this post Link to post
Carnage Posted May 30, 2005 Looks pretty sweet... I like the slopes, but the inside of the corridor looks a little small. Then again I might not know what the hell I'm talking about. Also are you going to add more detail beyond the corridor, like something to look out the window at? The texture placement in the starting room looks cool too. I wish I could look around. 0 Share this post Link to post
iori Posted May 30, 2005 Ichor said:Are those different textures on the windows by the lights? Well it's DOORSTOP on the right side, and possibly a GRAY# on the left. 0 Share this post Link to post
CapNapalm Posted May 30, 2005 Looks nice buddy. Too bad it's Zdoom only. But I guess if ya gotta have slopes ya gotta have slopes. 0 Share this post Link to post
kristus Posted May 30, 2005 It looks very good, but from what i see it will play rather shitty. Specially in that tight corridor. 0 Share this post Link to post
lerner Posted May 30, 2005 Hey that looks pretty good. Just hope you have some fun gameplay to back those visuals, I don't like pretty but boring wads. 0 Share this post Link to post
zark Posted May 30, 2005 kristus said:It looks very good, but from what i see it will play rather shitty. Specially in that tight corridor. Eh, I dunno how you can tell how it's going to play from a few screenshots. However, I will add that a) that corridor is deceptively small-looking and b) the only fire you'll have to deal with in there will be from outside, so there won't be much crampt quarters fighting. 0 Share this post Link to post
zark Posted May 30, 2005 kristus said:I dunno, Experience? Heh, was that a cheap dig at Tremor 1? :P I still don't see how you can judge a book by its cover in this way. I guess we'll just have to see how it is when it's released. 0 Share this post Link to post
Nuxius Posted May 30, 2005 Heh, I actually think the starting area looks a lot better than the hallway. Oh well. Looks rather interesting so far. 0 Share this post Link to post
kristus Posted May 30, 2005 zarkyb said:Heh, was that a cheap dig at Tremor 1? :P I still don't see how you can judge a book by its cover in this way. I guess we'll just have to see how it is when it's released. Not at all, I was mostly blowing my own horn. Tremor 1 was a very nice map. Yes, I will see how it is when I play it. 0 Share this post Link to post
ragnew Posted May 30, 2005 Hell yeah! It looks great Zarkyb. I loved Tremor, and was starting to wonder if the second was going to be made. Keep us posted! 0 Share this post Link to post
zark Posted May 30, 2005 New screens: Overly elaborate supports A fancy doorway 0 Share this post Link to post
Lüt Posted May 30, 2005 Looks quite nice, but those disgusting slopes are cutting off your lights at all kinds of awful angles. Also, Erebus plz :P 0 Share this post Link to post