Pure Hellspawn Posted July 11, 2005 I have tested this wad with other levels (Truax.wad) and when I get a key I cannot open the door and the key does not show up. What is happening? 0 Share this post Link to post
Pika132 Posted July 13, 2005 Chances are good that to get a reply, you will need to be more specific. Maybe attach a savegame of the problem. 0 Share this post Link to post
Pure Hellspawn Posted July 14, 2005 well i figured out that the problem was related with zdoom 96 v2. Where do I attach the savegame, it says I cannot attach files. 0 Share this post Link to post
Bashe Posted July 14, 2005 You can't attatch anything. You will just have to upload it to like rapidshare.de or something. 0 Share this post Link to post
deathz0r Posted July 14, 2005 That's odd, I tested omgwpns.wad with various WADs and none of them showed any problems at all. Is this truax.wad a ZDoom wad? If it is, I'll look into other various ZDoom WADs and see if there's any more conflictions. 0 Share this post Link to post
Pure Hellspawn Posted July 14, 2005 Truax.wad = http://www.doomworld.com/idgames/index.php?id=13704 Played on Map30. I also tested it with some other wads. If you have an email I can send you some screenies of the problem in Plutonia. 0 Share this post Link to post
alando1 Posted July 17, 2005 Deathzor, When I tried your omgweapons on ZDoom 96, an error message came up saying that there was a script error in the DECORATE lump in line 8. Can you tell me if this error is really the script or is it ZDoom itself. Please notify me ASAP because when I looked at the screen shots for this it looked really cool as well as fun. -Alando1 0 Share this post Link to post
wildweasel Posted July 17, 2005 First: You already posted this question in another thread. Second: You NEED to have the latest unofficial build of ZDoom to run this WAD file, because it uses Decorate-based weapons which are unsupported in Randy's official version. You can find that version here/ 0 Share this post Link to post